Staredit Network

Staredit Network -> Portal News -> Star Forge 2.0 Released!
Report, edit, etc...Posted by (U)Bolt_Head on 2004-03-01 at 11:03:22
(the following is a quote from heimdal at Blizzforums.com)

Here's a list of new features and bugs fixed (with a few more to come...)


Features 
  • Auto-complete parameters for trigger editor
  • Unit and sprite selection from any direction
  • Re-worked player, unit, tech, and upgrade settings
  • Resizable sidebar and minimap
  • Allows user to search for missing data files
  • Copy/Paste Unit/Tech/Upgrade/Player settings and Unit/Tech/Upgrade Restrictions
  • Save/Load Unit/Tech/Upgrade/Player/Restriction settings
  • Jump to settings windows from restriction window
  • File importer lists wav names in string table
  • File importer displays and previews MPQ sounds
  • Map revealer placement for whole map
  • Unit and sprite selection now uses ellipses
  • Allows more than one map to be open simultaneously
  • Lists locations in sidebar in location layer
  • Draws custom brush under cursor in terrain layer
  • Better and faster minimap
  • Select All works in sprite and unit layers
  • Units drawn on minimap
  • Clicking on color character control now inserts into textbox
  • Added Layer menu in right-click menu
  • Added shortcut keys to layer menu and a few other menu items
  • Terrain type name appears in tooltip on mouseover
  • "Show Locations" view option now functional
  • All options in options window preserve and function
  • Clicking "Save" saves the map without dialog box
  • Now prompts to save changes when closing a changed map
  • Recently used tiles selection box
  • AI Script names in trigger editor
  • Improved auto-complete and parameter list selection
  • Authenticated and Final protection modes now functional
Bugs at Time of Release
  • Doors do not differentiate between directions

Bugs Fixed
  • Fixes inverted locations
  • Newly created locations are initialized with "No Name."
  • No-name locations no longer allowed
  • Newly created locations are added to the location list in trigger editor
  • Parameters that were substrings of other parameters being confused
  • Fixed scrolling bug when opening very small maps
  • Unit HP not initializing correctly in new maps
  • Fixed bug with setting unit HP to negative values
  • Properly saves old WAV section
  • Saves ISOM section from SE maps
  • Adding files to unsaved map no longer crashes
  • Fixed bug when saving after cancelling opening another map
  • Corrected minimap proportions
  • Transfers all files when using 'save as'
  • Fixed bug when saving hybrid maps with >64 locations
  • Now compatible with computers using "large fonts"
  • Crash when dragging cursor off custom brush window
  • Unit/Sprite/Location properties no longer show up with nothing selected
  • Alert boxes instead of crash when opening maps with sections longer than MAX setting
  • Fixed bug causing crash when closing the program with brush window open
  • Fixed bug when saving triggers with too many actions or conditions
  • Units stacking when mouse dragged with grid snap on
  • Different flag settings from two or more sprites not displaying properly
  • Division by 0 error on some terrain types
Downloads:
Download from Staredit Network || Download from offical site
Report, edit, etc...Posted by Yoshi da Sniper on 2004-03-01 at 11:14:23
Moved to Staredit Network news. No point in remaking something thats already been made. I've known about it for a while, plus that it was going to be released around midnight. I was too tired to stay up because I had gone skiing that day.

Updating Download database...

EDIT: Done!
Report, edit, etc...Posted by Deathknight on 2004-03-01 at 11:29:43
w00t! I can't wait till I get home! biggrin.gif (more options hehe)
Report, edit, etc...Posted by Rayne on 2004-03-01 at 11:33:01
Definatly something im going to have to try out... of course when im home and not at work happy.gif
Report, edit, etc...Posted by (U)Bolt_Head on 2004-03-01 at 11:37:04
QUOTE(Yoshi da Sniper @ Mar 1 2004, 11:14 AM)
Moved to Staredit Network news. No point in remaking something thats already been made. I've known about it for a while, plus that it was going to be released around midnight. I was too tired to stay up because I had gone skiing that day.

Updating Download database...

EDIT: Done!

Wow you made this a news idem real quick. I didn't stay up for it ither I put it on my site this morning. Besides if you did you would of just had to reupload it because the midnight release had a bug where it thought all the maps were protected (it has since been fixed of course).
Report, edit, etc...Posted by Deathknight on 2004-03-01 at 11:37:39
Replace "work" with "school" for me. tongue.gif
Report, edit, etc...Posted by Yoshi da Sniper on 2004-03-01 at 11:43:33
QUOTE((U)Bolt_Head @ Mar 1 2004, 11:37 AM)
QUOTE(Yoshi da Sniper @ Mar 1 2004, 11:14 AM)
Moved to Staredit Network news. No point in remaking something thats already been made. I've known about it for a while, plus that it was going to be released around midnight. I was too tired to stay up because I had gone skiing that day.

Updating Download database...

EDIT: Done!

Wow you made this a news idem real quick. I didn't stay up for it ither I put it on my site this morning. Besides if you did you would of just had to reupload it because the midnight release had a bug where it thought all the maps were protected (it has since been fixed of course).

I didn't make this news item. Notice that its your post thats just edited (you deserve credit happy.gif) to include SEN's link.
Report, edit, etc...Posted by (U)Bolt_Head on 2004-03-01 at 11:49:12
I know that, but I figured i can't actually make new threads in the news section so you made it a news item by moveing my post smile.gif

Im kinda like yaa my first news item post on a site where i can't post news yeah!!

Oh yeah a personal note about the terrain editor that you might not notice. You can use + and - buttons by your numberpad to increase and decrease the brush size.

lol that along with the recent tiles from the master pallet were my ideas (how about i'll take credit to that) And look my name is now in the special thanks in BOLD lol didn't even ask for that lol.

Well i got to go back to class over and out
Report, edit, etc...Posted by Yoshi da Sniper on 2004-03-01 at 13:12:38
QUOTE
I know that, but I figured i can't actually make new threads in the news section so you made it a news item by moveing my post

I'm aware of that. But if I allowed everyone to news post, then we could have some real junk being put here tongue.gif

If I see anything worthy, I'll move it in.
Report, edit, etc...Posted by (U)Bolt_Head on 2004-03-01 at 16:58:45
QUOTE(Yoshi da Sniper @ Mar 1 2004, 01:12 PM)
I'm aware of that. But if I allowed everyone to news post, then we could have some real junk being put here tongue.gif

If I see anything worthy, I'll move it in.

I find it funny that any time something is mentioned about what I can't do you must explain your reasoning (like it isn't obvious). Like the max file size. So here is the big question? why doesn't everyone have admin access like you do yoshi? lol

Oh well thought that was kinda funny.
Report, edit, etc...Posted by Staredit.Net Essence on 2004-03-01 at 17:00:38
Multiple other things. Yoshi was the only one able to handle the RPG before, now we can all do it. Can help with other small things as well. Manage tutorials. Correct any minor things.

It's not a matter of security, I believe.
Report, edit, etc...Posted by Yoshi da Sniper on 2004-03-01 at 17:04:50
QUOTE((U)Bolt_Head @ Mar 1 2004, 04:58 PM)
why doesn't everyone have admin access like you do yoshi? lol

Don't even get me started! laughbounce.gif
Report, edit, etc...Posted by dashrike on 2004-03-01 at 17:37:31
That could make things ... interesting...
Report, edit, etc...Posted by (U)Bolt_Head on 2004-03-01 at 18:33:25
QUOTE(Shadow Paladin @ Mar 1 2004, 05:00 PM)
Multiple other things. Yoshi was the only one able to handle the RPG before, now we can all do it. Can help with other small things as well. Manage tutorials. Correct any minor things.

It's not a matter of security, I believe.

LOL must be a staff thing. You weren't suppost to answer that question shadow and I was actually refering to like everyone like anyone who visets the site. Maybe I'll just forget about it

Edit: oh wow im a "Reg" now yippy
Report, edit, etc...Posted by Deathknight on 2004-03-01 at 18:56:58
Now all we need is to relate the topic to "sex".

*Yoshi da Sniper opens starforge zip file
*Yoshi da Sniper starts installing
*Yoshi da Sniper can't wait
*Yoshi da Sniper is about to fire it up....
Report, edit, etc...Posted by dashrike on 2004-03-01 at 19:06:32
QUOTE(Ðeathknight @ Mar 1 2004, 06:56 PM)
Now all we need is to relate the topic to "sex".

I'm sure FireKame will be happy to oblige... laughbounce.gif


(its funny because I have no idea. I'll probably get flamed for this. And deserve it wink.gif)
Report, edit, etc...Posted by EzDay281 on 2004-03-02 at 00:35:10
I know I'm kinda late due to my comp problems(check the garbage forum threads), but...
SF 2?!
SWE E ET!!!
Once I'm allowed to use SE on my computer which isn't done having all the drivers and stuff setup, I'm going to have to get it!
Report, edit, etc...Posted by FizzleBoink on 2004-03-02 at 04:30:07
Hmm.. I'm having trouble with my SF2... everytime I try to open any map, it pops up a message saying "This map has been protected and will not be opened"... what the hell is that??? it even says that on a blizzard made map such as (8)Big Game Hunters...!!!!!! Any help would be most appreciated for this problem.
Report, edit, etc...Posted by ent on 2004-03-02 at 12:28:15
didnt someone mention in an earlier post that the first version released had a bug that made sf think that all maps r protevted but thet heimdal fixed it and realeased a new version shortly after?
Report, edit, etc...Posted by (U)Bolt_Head on 2004-03-02 at 16:54:08
yes you need to redownload it Interfere and reinstall. You proboly got it sunday night or monday morning.
Report, edit, etc...Posted by Yoshi da Sniper on 2004-03-02 at 17:57:26
If you downloaded from Staredit Network, you got the working version. The messed up version never went up.
Report, edit, etc...Posted by Rayne on 2004-03-02 at 17:59:50
I dont know if im doing something wrong or what but when im using the terrain editor when i have it on ISOM is will make it but make everything surrounding the iso square.. its hard to explain.. dont know if you ran into it or not.
Report, edit, etc...Posted by EzDay281 on 2004-03-02 at 18:48:55
When I tried to Setup, it told me it needed mvbs60.dll or something like that.
I downloaded it, and it still won't work.
So I decided to open the .zip? file with WinZip, and extracted the contents.
Then when I try to Setup, it still doesn't work.
If I try to run it, it tells me that it couldn't find some important data files, and so it tells me to find them for it;
.tbl, .lst, etc.
Report, edit, etc...Posted by Yoshi da Sniper on 2004-03-02 at 19:39:08
Try getting visual basic 6 runtimes.
Report, edit, etc...Posted by Rayne on 2004-03-02 at 21:10:25
It still does it.
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