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Staredit Network -> StarForge -> [ Trigger Editor v.Beta ]
Report, edit, etc...Posted by UBCS on 2005-05-01 at 03:35:56
Is there anyway too perhaps make a mod for SF that would have more of a table (classic) settings in the trigger editor. This is just a seggetion but i highly recommend it. People like me that are very unpatient and are use too the standard table settings instead of the coding settings get very annoyed. I seggest like maybe you could change it from either coding too the classic mode. Overall i think this would make all starforge users happy. Maybe there should be a easy too use coverted that helps explain what does what better, i know most people can easily work it but some of us can't that well. it's overall frustrating and i just thought i would ask everyone if you think it's a good idea or not.

>>Just here too help.
Report, edit, etc...Posted by Forsaken on 2005-05-01 at 11:27:00
Well... Your going to really get flamed for haveing a thread just for this. But, in my opinion (as well as many others) love the way the triggering is for SF. That is the only reason I use it(and sprite placement). Plus, it is much faster than Staredit and SXCE. I would do triggers in SCMDraft, but I don't know how they worl. =/... All in all. They do have a suggestion topic where all of the threads are stickied to. Please look up there next time. happy.gif
Report, edit, etc...Posted by O)FaRTy1billion on 2005-05-01 at 16:04:56
If they remove the text-trigger I would get mad, because this "Text to trig" thing is more confusing because you have to relearn each thing (it has a slightly different setup, +more).

TIP:
Do triggers in SCXE or StarEdit, then finish with StarForge!
Report, edit, etc...Posted by Heimdal on 2005-05-04 at 12:57:37
QUOTE("first page of suggestions thread")
The request for a SE-Style trigger editor has been noted, so please do not post anything about that.
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