Staredit Network

Staredit Network -> Ideas -> Dodging
Report, edit, etc...Posted by Saox on 2005-05-09 at 05:32:32
My map is a RPG typed one. It has some dialoges, quests, npc's. To make every fight more real I came up with the idea to burrow a lurker under the main character, make it move after the main character. The lurker is allied with all players, so it doesn't attack anybody. But the opponent can see him and can attack him, so because the enemy is a computer, and the lurker is burrowed exacly underneath him it's lets say 50% chance to hit him. It looks pretty cool when you're running away with all the bullets behind you biggrin.gif
Report, edit, etc...Posted by sckor on 2005-05-09 at 07:17:44
Only flaw that I can point out is that it slows the movement, so you would be an easier target.
Report, edit, etc...Posted by Saox on 2005-05-09 at 07:25:49
Nope!

It will only slow you down if you're using hyper triggers blink.gif .
Report, edit, etc...Posted by sckor on 2005-05-09 at 08:41:31
you're not using hypers for this map?
I dont' think you would need it but if it was a real fast unit like a mutalisk, then it would appear weird.
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