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Staredit Network -> UMS Production -> LOTR Map Ideas
Report, edit, etc...Posted by Kookster on 2005-05-11 at 20:44:00
I know its been done many times, there are so many LOTR maps out there, but I havent found one thats as accurate to the Book and or Movie as Ide Like.

In the one Ive been working on for about 2 months now, Ive been melding the ideas I've seen and thought of into one grand map.

Here are the basics:

Players:

Mordor
Isengard
Gondor
Rohan
Elves



Cities: Starting controller:

Minas Morgal Mordor
The Black Tower Mordor

Isengard Isengard
(Need Another) Isengard (Ideas???) helpsmilie.gif

Minas Tirith Gondor
Dol Amroth Gondor

Helms Deep Rohan
(Need Another) Rohan (Dont have room for Edoras) helpsmilie.gif

Rivendell Elves
Lorien Elves

Osgiliath Gondor / Mordor




I also need Ideas for unit creation, theres the idea of building castles, but there isnt much room in the cities, so thats very limited, you can always but them outside of the cities, but then they could hide them around the map. So ideas for that would help, the average city size is about an inch or one command center from the city representing building to the wall.

Some basics on the cities:

I got this Idea from a LOTR Forum I read from this site, Ide give credit to who said it, but I forgot who, Sorry. ermm.gif
His Idea was to make the cities so you cant destroy them, which makes total sence, cause in the story they only damage the cities not destroy them.

So heres how it works, Every city has one main building, which says the city name
Then the city has a outer wall. consisting of Supply Depos, Starport Towers, and some doodad, which are all Invinsable, except 2 in Helms deep. The wall also consists of Photon cannons for representing the city defences, they cant die, but they arent overpowering. Some have gates, which are controlled not by units, but by morphing a spire to open or close it. I havent seen this done and it easier than keeping track of some civilian or having something run over a beacon when you dont want it to. As far as I know I did it First.

Since the Cities cant die and they have invincible photon cannons, I made a way for them to be taken over, which is almost exactly how the starcraft version of risk works, or atleast close. Once the enemy has no more men at the city and you control the most units at that city, you gain control of it.


Units:

there are no flying units except Nazgul, Giant Eagles (Not sure how im gonna work them in yet) a Blind Observer for massing only, and a unit representing the 'The Eye' ( mad.gif No Arbiters!! so cheap and not acurate at all mad.gif ).

I think thats all Ive got done for now, or I might of forgotten something dont know, but FEED BACK IS MOST WELCOME!!!!!!!!!!

You can also email me at Kookylukey@hotmail.com, I check that more.


I was wondering if anyone knows a way of making a trigger for when a bulding isnt in any location??? without listing all the locations.

[progress]75[/progress]
Report, edit, etc...Posted by Ninebreaker on 2005-05-11 at 21:15:25
I dont think the spire idea is a good one... You could only open/close it once, then u'd have to replace the spire... i think instead youd should have the civ/beacon thing but BESIDE the gate it opens, it won't be hard to lose or miss... another idea you can use is building a unit or dropping one out of a dropship (make sure it cant move).
Report, edit, etc...Posted by Felagund on 2005-05-11 at 21:22:49
My LotR Idea

Kudos to me! It's amazing how mad my skills are. Ok everyone - give me credit for these map ideas!
Report, edit, etc...Posted by Daigotsu on 2005-05-12 at 04:02:09
If you want unit ideas and the such...go buy a book on LOTR such as "Characters Of Tolkien", or even "The Lord Of The Rings Weapons And Warfare"

For the other place for Rohan you could use Dunharrow...you know the place with the cliff with the winding path going upward where they gather...
For Isengard...well thats just it there only place is Isengard...
Report, edit, etc...Posted by Kookster on 2005-05-12 at 21:46:14
QUOTE(Ninebreaker123 @ May 11 2005, 06:15 PM)
I dont think the spire idea is a good one...  You could only open/close it once, then u'd have to replace the spire...  i think instead youd should have the civ/beacon thing but BESIDE the gate it opens, it won't be hard to lose or miss... another idea you can use is building a unit or dropping one out of a dropship (make sure it cant move).
[right][snapback]206315[/snapback][/right]

Once you morph the spire, it disappears and a new one is created, so you can open and close all you like.

ADDITION:
Ok now Ill show you some of what Ive got done for City Wise, and regards to that cliff place, once again no room, Since theres helms deep and Minas Tirith, I made the cities large and the map generic, in other words, its like having a tiny body and a huge head, cities are big area small, its 256x256.

Minas Tirith:
user posted image


Osgiliath:
user posted image


Helms Deep:
user posted image


The Black Gate:
user posted image


Isengard:
user posted image


Minas Morgal:
user posted image




I know they arent that pretty, but thats because Im doing the bulk of the triggers in Xtra Editor, and it doesnt support Sprites, so when the triggers are done I'll add the sprites, and stuff.





Thanks to ImageShack for Free Image Hosting

Report, edit, etc...Posted by Daigotsu on 2005-05-13 at 00:46:57
Could you post a screenshot of the entire map?
Report, edit, etc...Posted by Kookster on 2005-05-16 at 17:19:40
QUOTE(Fu Leng @ May 12 2005, 09:46 PM)
Could you post a screenshot of the entire map?
[right][snapback]207214[/snapback][/right]


Here Ya Go

user posted image
Report, edit, etc...Posted by Felagund on 2005-05-16 at 21:24:33
Obviously I'm missing something here...

*Edit* Nvm, there we go.
Report, edit, etc...Posted by Kookster on 2005-05-19 at 20:53:30
I will be posting soon 6 different versions of what I have currently finished of my map, 1 version for every spot in the game, so you try every race/ group. Feel free to give feed back, thats why Im doing it. This will be added on latest by next friday. The 6 versions will be protected, so no one can Bite off my map, but feel free to use the trigger veiwer, Ive got no secrets, I share so we can all learn.
Report, edit, etc...Posted by Daigotsu on 2005-05-20 at 00:58:05
Ehh just noticed something how'd you get rid of that bar thing under your user name and avatar?
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