in a recent spark of insight i realized that in the .ini file of my recently submitted
Trigger Compiler you could add new units which would obviously be hyper units, so i wrote a program to give me i+"="+i for 233 to 500 and stuck that in my .ini file. i then wrote a thing that said move all 233 at no location to no loction and stuck it in staredit and got this.
Trigger |
Players: |
¤ Player 1 |
Conditions: |
¤ Always |
Actions: |
¤ Move All VICTORY at (no location) to (no location) |
so using your ini file for this program you can now put hyper units in triggers
ADDITION:
Doodle77 started this topic. If I had posted this it would have been in the hyper units topic.
Closed and reposted.