This is some terrain for my upcoming map Aeon of Strife. This is also the first terrain I actually worked hard on, doing the crazy square by square and sprite stuff. Sorry if the file is a little large.

Well... sorry, i have dialup, and its gonna take 20 minutes to freaken view that
i remember playin that, by the way ppl, thats the whole map right thur...
i like it though as i told u ingame moose...
It won't fully load. It only loads like one half of a screen's height when I expand it on Firefox and then it stops.
Seems like Moose is making a similar map to mine.
Moose's map is AoS
Mine is a AoS style RPG
Of what few Terrain I got to see, seems like you've always known how to do extended.
If you're wondering it really is 256x12.
How interesting indeed. Computer blocking will be taken to a new level!
A 256x12 map. Thats quite interesting never seen a Full Scale map like that before.
Right side will have more Terrain advantage than the left side ebcause of that Temple Cliff of High Terrain at about 3/4 of the way from left to right.
Just looks wierd as an AoS map.
Of course they will, that's where the enemy's bases are. And yes, it is 256x12, as Chu said.

I'm gonna go off on a limb... it isn't actually 256x12, is it?
What? Moose made this?
It's horrible.
Nah, I really like the edges on the dirt (Bridge terrain) no matter how old it gets. Doodads + buidlings looks good.
Overall it's lookin nice Moose-head.
Yes I would have to agree with Rex, Moose that does look pretty cool. This shall be a great map!

Try to spice up the far left and right sides of the map, get something really cool going on with the structures.
I like it! It's pretty cool.
Hey, if that was a melee map... then if both teams would attack at the same time then they would hit head on for sure and everything would go boomâitd be just cool! Nice...
256x12 will crash noobs....
No it won't. 256x12 works without opening another map first.