Of course I'm not going to name it LT for 8.
to mobomojo: Well I can't do much on a 128x128 map (192x192 is too big), the distance from one player to its neighbours is actually small, but there is nothing I can do about it. Neither the LT for 8 that has been going around battle.net has any temples, they just took LT for 6 and put 2 massive cliffs in the middle of the map (where the temples go) and placed 2 start locations. That was a dumb idea.
This map is for 3v3 games (if you want 2v2 why not play LT?
) The normal LT strategies won't probably have some effect on this map, because 3v3 is completely different that 2v2.
As for the siege tanks attacking the neighbouring base, I can't add any higher grounds (like High Temple or High Raised Jungle) cause there will be that gap at the end right next to the water, and it still won't solve the problem. I've thought about making the distance larger between the bases, probably by seperating the bases with water. This is my main concern, all ideas are welcome.