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Staredit Network -> Modding Assistance -> question about stat_txt.tbl
Report, edit, etc...Posted by Jordan on 2005-05-30 at 23:46:25
can someone tell me the cwad format of stat_txt.tbl

thanks in advanced.
Report, edit, etc...Posted by BSTRhino on 2005-05-31 at 00:01:37
The CWAD format of rez\stat_txt.tbl? I'm not sure what you mean.

If you want rez\stat_txt.tbl in a CWAD, have you tried creating a new CWAD archive in StarDraft and then important rez\stat_txt.tbl using StarDraft's Import from MPQ feature?
Report, edit, etc...Posted by Jordan on 2005-05-31 at 00:04:36
what i meant was the extension
i have been putting arr\stat_txt.tbl the whole time.
thanks, also another question,
in the How to write a starcraft mod that DT made. It says note that if you get a list of unknowns do something. What does he mean? (This is on the RetroGRP tut) Im trying my best to work with retrogrp and its tough for me because of all those images to change.
Report, edit, etc...Posted by BSTRhino on 2005-05-31 at 00:23:12
If you're not sure what he means, then you probably don't have to worry. You see, for security reasons, the files in the MPQ have no names attached to them, only hashcodes (like encrypted strings of characters.) So if you open something like StarDat.MPQ, sometimes you won't get a list of filenames, but just a list of "unknown~0dfsa08wkjosda" thingies, because WinMPQ can't identify the filenames from looking at the files. If you got this, you would definitely have noticed it.

The way that is solved is by giving WinMPQ a listfile which it can use to name the unknown files. However, like I said, if you haven't noticed anything, you've probably already setup WinMPQ to use a listfile and fix your unknowns.
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