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Staredit Network -> Modding Assistance -> Unit Spells >> Changing/Adding/etc.
Report, edit, etc...Posted by O)FaRTy1billion on 2005-05-30 at 23:58:40
Ok, here is all I need to know:
1. Whap programs do you use to give units spells (like give a queen mind control), to remove spells (like make it so a high templar doesn't have hallucination (not using triggers, but modding)), and that kind of business.

2. What do you do to be able to do what was explained above.

3. Anything else I need to know?

If you have any questions or are just going to say I wasn't specific enough, just tell me and I will do my best to fix it.
Report, edit, etc...Posted by Jordan on 2005-05-31 at 00:01:35
1. u need,
arsenal 3 to let the unit use spells,
stargraft to create the buttons,
and i think thats it, you'll get more info from others.
Report, edit, etc...Posted by O)FaRTy1billion on 2005-05-31 at 00:07:08
Thanks.
I got the .mgp file, how do I use it?

Off to fix my units.dat to allow spells biggrin.gif
Report, edit, etc...Posted by DT_Battlekruser on 2005-05-31 at 00:08:27
Keep in mind its memgraft not stargraft these days.
Report, edit, etc...Posted by Jordan on 2005-05-31 at 00:08:29
u import it into your mpq but i dont know the file extension.
Report, edit, etc...Posted by O)FaRTy1billion on 2005-05-31 at 00:11:26
http://www.staredit.net/index.php?download=3095
That file is messed up...
It is just 2 .ink (shortcut) files...

EDIT: by the way, that is "StarGraft 1.07"
Report, edit, etc...Posted by DT_Battlekruser on 2005-05-31 at 00:14:25
Oops. Fixed.
Report, edit, etc...Posted by O)FaRTy1billion on 2005-05-31 at 00:22:44
Ok, now I have a .pat and a .mgp
What now?
(Opened .pat and saved as .mgp)
Report, edit, etc...Posted by BSTRhino on 2005-05-31 at 00:28:52
I just typed up a post in the other thread which tells you exactly what to do with your PAT file... http://www.staredit.net/index.php?showtopi...ndpost&p=221784

You've already done step one by converting your PAT to an MGP.

If you run into problems with StarGraft/MemGraft, then the standard answer is "check your requirements" because they're usual the culprit in these situations.
Report, edit, etc...Posted by O)FaRTy1billion on 2005-05-31 at 18:11:51
Thanks, that helped lots biggrin.gif

One last question:
Would it be possable to add a spell to a unit, like make it so like a Dark Archon also has infestation.

ADDITION:
Ok, I made it so an Archon has the ability to use spells (energy), and I gave it all the buttons and stuff for the spells I want it to have. So now how do I make it so it uses them?

As I upgrade the spells, the button is removed; how do I fix this?

Edit: Fixed grammer
Report, edit, etc...Posted by StealthyDeath on 2005-05-31 at 19:00:11
You need to update your Tech Use Requirement. Example is in the post that you pointed to here.
Report, edit, etc...Posted by O)FaRTy1billion on 2005-05-31 at 19:03:05
so like to give an SCV Psionic Storm I would put like:
QUOTE
Current unit must be [next]
Terran SCV

EDIT: and all the buttons[/endedit]
or what?
Report, edit, etc...Posted by DT_Battlekruser on 2005-05-31 at 20:00:23
Give it the button for it, change the TechUse requirements, and make the SCV a spellcaster (in Arsenal III)
Report, edit, etc...Posted by O)FaRTy1billion on 2005-05-31 at 20:19:55
QUOTE(DT_Battlekruser @ May 31 2005, 05:00 PM)
Give it the button for it,
Done

QUOTE(DT_Battlekruser @ May 31 2005, 05:00 PM)
change the TechUse requirements,
What is this? I think this is what I am asking about?

QUOTE(DT_Battlekruser @ May 31 2005, 05:00 PM)
and make the SCV a spellcaster (in Arsenal III)
Done
Report, edit, etc...Posted by DT_Battlekruser on 2005-05-31 at 20:27:25
You need to change the requirements for the use of the tech to Current unit must be [next] and SCV (if you're using an SCV).
Report, edit, etc...Posted by O)FaRTy1billion on 2005-05-31 at 20:41:48
What do you mean "And SCV" or whatever?
All I see is this:
[attachmentid=9733]

Or am I in the wrong tab?
Report, edit, etc...Posted by DT_Battlekruser on 2005-05-31 at 21:30:51
That's the tab. On the tab you need change the unit (for Psi storm, it sayd current unit must be [next], followed by High Templar. You would change that to SCV.
Report, edit, etc...Posted by O)FaRTy1billion on 2005-05-31 at 21:39:06
QUOTE(DT_Battlekruser @ May 31 2005, 06:30 PM)
That's the tab.  On the tab you need change the unit (for Psi storm, it sayd current unit must be [next], followed by High Templar.  You would change that to SCV.

People keep saying "Change the unit"... I see no unit.
Report, edit, etc...Posted by DT_Battlekruser on 2005-05-31 at 22:55:59
You move the sliderbar across to the next tick mark and it will say "protoss high templar". Change it to "Terran SCV".
Report, edit, etc...Posted by StealthyDeath on 2005-06-01 at 01:10:54
All you need to do is go to the blank mark at the end and select type 'opcode' and select 'OR' in the dropdown menu. Then move it over again and repeat with 'current unit must be [next]' instead of 'OR'. Move it over to the blank one again, this time you select 'param' and select the unit that will have the spell.
Report, edit, etc...Posted by DT_Battlekruser on 2005-06-01 at 02:25:05
You can't do that in MEMGraft last time I checked (you can in StarGraft) and that's what he screenshotted.
Report, edit, etc...Posted by hynk on 2005-06-01 at 17:35:22
Personally, I dont know how to use MEMGraft, although, this topic did help a bit, I still don't understand it clearly...
Report, edit, etc...Posted by O)FaRTy1billion on 2005-06-01 at 17:56:04
Memgraft does the thing at the end. Just now I noticed that he posted that after I figured it out. (See, I am not completely helpless, I at least try some things)

ADDITION:
The only problems I am having is the string for Feedback (may just be I selected the wrong one), and Maelstrom crashes.
Report, edit, etc...Posted by StealthyDeath on 2005-06-01 at 17:56:42
QUOTE(DT_Battlekruser @ May 31 2005, 11:25 PM)
You can't do that in MEMGraft last time I checked (you can in StarGraft) and that's what he screenshotted.
[right][snapback]222690[/snapback][/right]

MemGraft does have that ability. StarGraft doesn't do it that way, but it can add still which is a right click option.
Report, edit, etc...Posted by O)FaRTy1billion on 2005-06-01 at 18:30:22
QUOTE(StealthyDeath @ May 31 2005, 10:10 PM)
All you need to do is go to the blank mark at the end and select type 'opcode' and select 'OR' in the dropdown menu.  Then move it over again and repeat with 'current unit must be [next]' instead of 'OR'.  Move it over to the blank one again, this time you select 'param' and select the unit that will have the spell.

This works with MEMGraft... It is how I did it. (That is what I ment in my previous post)

ADDITION:
Also I just did this with StarGraft. (Was trying to make it so I didn't have to do the same censored.gif thing every time I opened the .pat file...)
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