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Staredit Network -> Modding Assistance -> Changing the units WireFrames?
Report, edit, etc...Posted by Forsaken on 2005-06-02 at 22:39:05
I have seen a few Mod's where the unit's WireFrame looked the same as the unit. I.E. there was a "turtle" and the unit's wireframe was in fact a "turtle".. Can anyone explain to me how and what program to use to do this? I have looked for it over several places but I can't seem to find it anywhere.

EDIT: Grammar
Report, edit, etc...Posted by BSTRhino on 2005-06-03 at 01:29:16
Wireframes are stored in GRP files, and you need to draw the wireframes yourself.

From my tutorial:

QUOTE
Wireframes are stored in three different files. Normal large wireframes are stored in unit\wirefram\wirefram.grp. The wireframes used when units are selected in a group are stored in unit\wirefram\grpwire.grp. Wireframes for units in a transport are found in unit\wirefram\tranwire.grp.


So, if you know how to convert GRPs to BMPs and BMPs to GRPs, go along and extract those files, and play around with them. You'll see how it works. If you need help working out how to convert GRPs and BMPs, that tutorial I quoted just then might help: http://www.staredit.net/index.php?tutorial=208

Just so you know, the frame of the GRP that is displayed will be the unit ID. So, the marine, with unit ID 0, will have the unit\wirefram\wirefram.grp frame 0 for its wireframe. Probe, unit ID 62 (I think that's what it is) will have the unit\wirefram\wirefram.grp frame 62 for its wireframe. See the pattern? You can find out a unit's ID by selecting it in Arsenal III and looking in the bottom right hand text box.
Report, edit, etc...Posted by Forsaken on 2005-06-03 at 09:42:31
Thanks, all of that makes perfect sense. Time to start drawing happy.gif
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