- New version of my
Melee Duel Arena map.
This map will be a different version of my first one. There will be new characters, new spells, new terran layout, for new fun.
- Incom Fighters
This map is a arena map like
Melee Duel Arena. Except, this will be a Free For All type of arena map (and has a smaller arena). Each player selects with character they are going to use. In the arena there will be hidden traps that consistintly damage you, the traps are fairly weak and basically only do 1 damage. There will be a wave of enemy bystanders in the arena that spawn every minute. Every 3 waves, they become stronger. Every kill you get, you 10 minerals. With those minerals, you can:
- Upgrade your weapons: increase your attack damage.
- Upgrade your armor: increase your defense.
- Cast spells/abilities: cast spells/abilities to highly injury your opponents or the wave of enemies. Each character will have their own individual spells/abilities.
- Plant mines to destroy the wave to enemies and, hopefully, injury/destroy an opponent.
- Save up: save up for more minerals to cast stronger spells/abilities.
- Clone yourself: once you have gained enough minerals, you have the option to clone yourself, meaning you can create clone of yourself.
- Heal: heal all your units to full health.
All these can be done at a hatchery (except for the first 2). So, if you're smart enogh to hotkey your hatchery, you don't have to worry about moving your screen and not knowing what's happening to your unit.
Once you think you're strong enough, you can completely ignore the spawned waves and just bash your opponent to weaken them or kill them. The waves of enemies is basically training to increase your unit's strength.