i'm makin a new map on the installation tileset. these are some screenshots from it. ill make another post in the production forum tomorrow. feedback please!
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this is the lobby. it's on the first level of the space station.
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this is the galley. Its a restaurant/bar on the space station.
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this is a generic hallway. there's a hall like this on levels 2-4.
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this is the ventilation shaft. these things are useful for sneaking around, hehe.
of course there are more screenshots, but i dont want to give you guys everything! hopefully this whets your appetite a bit..
Wow, that trees look awesome. Great idea and good job

The trees are a really cool idea. I thought of making a city in Installation a while back. Well, that's a great way to make those trees that plant in the sidewalk.
Excellent. I don't know what it is, but your sprite usage makes it have a cool feel to it. I love it.

Wow i don't know much about that map but those screen shots seem pritty nice. Wow. I hope that map goes good for you.
*good job

Nice trees, but somehow I think the restaurents are taken...
Yeah I like the trees too, but anyways I think it's too sprite intensive in some ways, like on the second picture... Without sprites it would have been normal terrain, but you did a great work with the sprites!
Excellent use of sprites. They add up to the theme of the location.
Not many sprites but you can defiantly see that you are more into the ambient than other maps.
Hall of Famer!
thanks, everyone. dont worry, i wont run out of sprites. this map is 256 x 12! i tried to squeeze as much terrain as i could out of each 20x12 screen.
QUOTE(BeeR_KeG @ Jun 12 2005, 10:50 AM)
Excellent use of sprites. They add up to the theme of the location.
Not many sprites but you can defiantly see that you are more into the ambient than other maps.
Hall of Famer!
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I thought you're a DLDB keeper, not a forum, shoutbox, tutorial and game keepers.
Wow, I like everything! But actually, I think the ventilation shaft could use a little work.
They are all very well done. The ventilation shaft was nothing that special, even though it was still pretty good.
BeeR_KeG started the terrain hall of fame thing so he is incharge of it. That is why he decides who's terrain is good enough to get in it. Plus he is also Global Moderator with access to the DLDB.
i think the first picture should be the hall of famer, the picure thats going into the hall of fame is cool, but what are the broken fans supposed to be?
Although I've seen all of this stuff on earlier maps, this one seems to have a nice feel to it. I like the first pict over the second one though, simply because the second is almost exactly like kamikaze.kows resteraunt. The first one was more original. My favorite out of them was the first, but I think that you could make the last picture into some sort of propulsion engine room and make it great.

Overall these do have quite the feel of a space station hotel.
Wow, i never knew how cool the fans look wihtout their fan sprite. Good effect for a space station window. It looks alot like a window and you can see out into space.
yup, triggamasta is right. the broken fan is supposed to be a window. glad you guys like this stuff... just wait until you see the rest! there are 7 more rooms in the actual map.
Now that I think about it the first screenshot reminded me of the park from Aliens. If you've seen the special edition you know what I'm talking about.


That is the only thing i see wrong in this. You should fix it before it goes in the hall of famer since it's easily fixable and it's only a wrong tile piece.
yea, thanks i just fixed it. should i upload again?
Go nuts Whats your percentage done on the Map?
ADDITION:
QUOTE(TRiGGaMaSTa @ Jun 13 2005, 04:31 PM)

That is the only thing i see wrong in this. You should fix it before it goes in the hall of famer since it's easily fixable and it's only a wrong tile piece.
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i dont' see it
You need to develop the keen eyes of a terrainer.
Not to mention the minor detail of adding the very tip of the counter.

Unless that was intentional.
I see so your not going to explain whats wrong.. lol.
* n/m i see the lights aren't on.
looks great and nice idea. keep on rolling!
I like the screens you show, has a good feel.
Although, I think there might be a problem with the ventalation shaft if you need to "Crawl around" in them.. it looks too tight to squeeze through..
Anyway, Good job, hope the map turns out good!
QUOTE(Snipe @ Jun 13 2005, 07:02 PM)
Go nuts Whats your percentage done on the Map?
ADDITION:
i dont' see it
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Look at the one without the circles drawn on it (easyer to see).
There is a blocky corner along the the lower part.