Staredit Network

Staredit Network -> UMS Assistance -> Scarab Trouble
Report, edit, etc...Posted by ElanMorin(13) on 2005-06-12 at 19:25:05
I'm having trouble with one of my scarab triggers...for some reason the action "add hangar count" doesn't want to work. It's odd because I've used this action before and never had any trouble with it.

Here's what the trigger looks like...
Trigger
Players:
¤ Human player
Conditions:
¤ Current Player accumulates 100 ore
¤ Current Player brings 1 Sarah Kerrigan to 'Location1'
¤ Current player brings exactly 1 'skill point' to 'Location1'
Actions:
¤ Subtract 100 ore
¤ Move all Sarah Kerrigan at 'Location1' to 'Location2'
¤ Modify Hangar Count add 1 to 4 Reavers at 'Location3' owned by 'Computer Player'
¤ Preserve Trigger
¤ Comment 'ice orbs'


...the idea is to have the scarabs appear as if a spell is being cast(it's for an RPG style map). Like I said, for some reason the scarabs aren't added in the hangar, every other action seems to function except for that one. I have hyper triggers set up, but they are under a different player list so I don't think that's the problem, if anyone has an idea why this problem occurs I would greatly appreciate the input.
Report, edit, etc...Posted by BeeR_KeG on 2005-06-12 at 20:34:27
QUOTE
¤ Modify Hangar Count add 1 to 4 Reavers at 'Location3' owned by 'Computer Player'


Are there more than 4 reavers? If so not all of them will add that scarab.
Would it be better just to use All?
Make sure you are using the correct player and not switched the Warbringer with the Reaver.
Report, edit, etc...Posted by ElanMorin(13) on 2005-06-15 at 22:51:23
Well the reason i only have it added to 4 is because there are more reavers there, which are for higher levels of the spell. So like for the 2nd level of the spell it gives scarabs to 6 reavers, and then the 3rd level gives scarabs to all reavers. The problem is that NONE of the reavers are getting scarabs...if you think changing it from 4 to all is the problem, it's definately something I can modify in order to make it work.
Next Page (1)