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Staredit Network -> UMS Production -> Starsiege: TRIBES
Report, edit, etc...Posted by KiLLeR2001 on 2005-06-14 at 21:01:55
QUOTE
[center][-- Introduction --][/center]
I might be going a little crazy here... But I've begun creating Starsiege: TRIBES for Starcraft. As you know, Tribes is a first person shooter so right off the bat you know there's going to be some major differences. Let's move on now to basic idea of how the map will play...

[center][-- The Basics --]
Tileset: Jungle
Dimensions: 192x192
Game-Type: CTF
# of Players: 6 (3vs3)[/center]
There's two teams. Blood Eagle, on the West Side of the map, and Diamond Sword on the East Side. Each team has there own flag which is on a stand over at their base. In order to win the game you must do "one" of two things:


  • Team gets a total of 8 flag captures.
  • Team has most flag captures within 45 minutes.


Now this isn't your normal CTF map. Not by a long shot. In this map you have the ability to "fly" using your jetpack. You will need to fly in order to grab the flag as well as move around the map quicker. But keep in mind, when you're in flight, "Vespene Gas" is used as energy points and when they run out you must go back to being a ground unit until you have enough energy.

[center][-- When you first start --][/center]
When you first start the map you'll be right near the entrance of your base. You can either go inside the base and get equipped or hurry up over to the enemy's side for a quick flag capture. Be careful though the enemy base isn't exactly unprotected. When you enter the inside of the base you'll notice a few buildings and they are:


  • Inventory Station - Allows you to purchase a different armor and backpack as well as give you items like grenades, mines and repair kits
  • Ammo Station - Refills the grenades, mines and repair kits with the current armor your in
  • Power Generator - The core of your entire base, if the enemy destroys this, all stations and turrets will stop working until you get it repaired.
  • Repair Pack - There's a repair pack inside the base incase you need to repair something that is damaged.


Outside of the base there are 3 Rocket Turrets and 2 Plasma Turrets, along with a Vehicle station where you can buy vehicles. There's also a pulse sensor which sees within a reasonable distance around your base. If this gets destroyed or the Power Generator becomes damaged, you won't be able to see as much around your base.

[center][-- Features --][/center]
Player Commands DropShip System:

    Slot #1: Use Mine - Deploys a Vulture Mine at your current location
    Slot #2: Use Grenade - Deploys Infested Terran at current location
    Slot #3: Suicide - Automatically kills yourself and you get -1 subtracted from score
    Slot #4: Toggle Vehicle - Enter/exit a vehicle depending if you're in one or not
    Slot #5: Use Repair Kit - Automatically heals you to 100%
    Slot #6: Use Pack - Uses the specific pack you have equipped
    Slot #7: Toggle Jetpack - Change from Ground/Air unit.
    Slot #8: Deploy Beacon - Deploys a little beacon at current location


Overlord Armor Buying System - Buy Armors and Items with this easy to use system.
Random Spawning - Randomly spawn around your base in 8 different locations.

[center][-- Inventory --][/center]
There's 4 different armors and each one has a specific roll:

  • Light Armor (Marine/Wraith)

      Most versatile
      Low HP
      Fastest armor
      You spawn with this armor
      Holds least amount of items
      Can get in and pilot vehicles


  • Engineer Armor (SCV/Scout)

      Builds defense (Rocket/Plasma turrets)
      Very weak
      Can't enter into enemy territory
      Cannot get in or pilot vehicles


  • Medium Armor (Hydra/Scout)

      Moderate HP
      Hold more items than Light Armor
      Much slower
      Ideal as a defensive unit
      Can get in and pilot vehicles


  • Heavy Armor (Reaver/BC)

      Ton of HP
      Deals huge amount of damage
      Very slow
      Cannot pilot vehicles but can get in them




There's 4 different packs and each is unique:

  • Energy Pack - Gives player more energy
  • Cloaking Pack - Uses energy to make players cloaked.
  • Shield Pack - Temporarily makes user invincible.
  • Repair Pack - Repairs buildings and/or teammates.


Other random items:

  • Mine - Vulture mine (use dropship command to throw)
  • Grenade - Infested Terran (use dropship command to throw)
  • Repair Kit - Heals you to 100% (only can carry one at a time)
  • Beacon - Simple marker you can place on the map (might not be added)


Vehicles:

  • LAPC (Shuttle) - Can carry you and your teammates anywhere on the map
  • Valkyrie - Low attack, very fast... Nothing special here
  • Corsair - Low attack, very fast... Nothing special here


[center][-- Sounds --][/center]
I've extracted a large amount of sound effects from the actual game itself which I will be using in this map. These sounds include:

  • Footstep sound (different for each armor)
  • Jet thrust
  • Mortar Reload, Idle and Firing sound
  • Landing sound (when going from air back to ground)
  • Flag Captured
  • Flag Taken
  • And much much more!


[center][-- Pictures --]
*Note: Sprites and other things like doodads have not been added yet.

user posted image
Entrance to inside of the base where your stations and power generator is.

user posted image
Bridge that crosses over to enemy territory.

user posted image
Upper portion of the internal base, lower portion consists of the Inventory and Ammo stations

user posted image
I commited suicide next to a plasma turret with the Dropship command "Suicide"[/center]

Post comments and questions, I know there's a lot I probably forgot to say.
Report, edit, etc...Posted by noisuk on 2005-06-14 at 21:40:44
Even not finished it sounds awesome. Hope you finish it! I would love to play it. happy.gif
Report, edit, etc...Posted by u_dunu_who_me_is on 2005-06-14 at 22:18:29
I have Tribes 2 for Ps2, and it is a really good game. I tried making a Tribes game a couple years ago, but it didnt work out very well... I love how you have so much detail in your map! This sounds like it will ROCK! Good luck, can't wait for it to come out! yahoo.gif yahoo.gif
Report, edit, etc...Posted by KiLLeR2001 on 2005-06-15 at 03:52:35
QUOTE(Attempt @ Jun 14 2005, 09:40 PM)
Even not finished it sounds awesome. Hope you finish it! I would love to play it. happy.gif

QUOTE(n00bie010 @ Jun 14 2005, 10:18 PM)
I have Tribes 2 for Ps2, and it is a really good game.  I tried making a Tribes game a couple years ago, but it didnt work out very well... I love how you have so much detail in your map!  This sounds like it will ROCK!  Good luck, can't wait for it to come out!  yahoo.gif  yahoo.gif

Thanks both of you. smile.gif

My only main concern as of right now is how this will play on battle.net. I think it might be a little too complex for the average battle.net person therefore it won't be very popular. I guess we'll have to see when I complete it.

If anyone has any ideas they wanna throw at me let me know.

Help: Is there anyway to make a powerup uninvincible? I tried with Set Invincibility but it has no effect.

Report, edit, etc...Posted by ShadowWarrior on 2005-06-15 at 11:54:36
Powerups will always remain invincible no matter what you do to it. You could try using something else that can be uninvinced to replace the powerups.
Report, edit, etc...Posted by Snipe on 2005-06-15 at 11:58:59
So you have 2 maps on the go? thats interesting wink.gif i hope to se both woo. Also that map looks Crazy Post Screen shots asap i want to know the Lay out of that wow. its going to be a crazy map smile.gif.
Report, edit, etc...Posted by KiLLeR2001 on 2005-06-21 at 08:25:53
QUOTE(ShadowWarrior @ Jun 15 2005, 11:54 AM)
Powerups will always remain invincible no matter what you do to it. You could try using something else that can be uninvinced to replace the powerups.

I've decided to just scrap the beacon idea. It serves no real purpose.

QUOTE(Snipe @ Jun 15 2005, 11:58 AM)
So you have 2 maps on the go? thats interesting wink.gif i hope to se both woo. Also that map looks Crazy Post Screen shots asap i want to know the Lay out of that wow. its going to be a crazy map smile.gif.

Not yet. The other is still in development. I'm focusing on this map, then I will move onto that one.

Anyone have any questions? I'd love to answer them.


ADDITION:
C'mon guys I need some motivational posts!

Right now I'm still working on the triggers for Player 1/Team 1. There's a lot more complexity in the triggers then what meets the eye. But once I finish the triggers for P1/T1 then the dreaded copy/modify process begins for the other players and teams.
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