Staredit Network

Staredit Network -> UMS Assistance -> Sprites
Report, edit, etc...Posted by Staredit.Net Essence on 2005-06-15 at 21:12:54
Well, I made this map. This map is a joke map, as I'm going to use it for bsing people.

Its a BGH map, and on some mineral patches I placed Sprites of mineral patches instead of mineral patches ( biggrin.gif ).

Well, in-game, the sprites dissapear.

Why, what player should the sprites be owned by? Why is this happening?
Report, edit, etc...Posted by LegacyWeapon on 2005-06-15 at 21:18:33
It has already been done. By me...
Report, edit, etc...Posted by Deathknight on 2005-06-15 at 21:20:57
It must be owned by player 12.
Report, edit, etc...Posted by ShadowBrood on 2005-06-15 at 22:21:36
Make sprites owned by player 12 or don't play it in melee.
Report, edit, etc...Posted by KaboomHahahein on 2005-06-15 at 22:48:06
Sprites work in melee.
Report, edit, etc...Posted by Staredit.Net Essence on 2005-06-15 at 23:47:52
w0w, 4 posts. No help, at all. Just "omg player 12"...

I tried it ... The spites go bye bye...

EDIT: Put the mineral sprites, put them as player 12, in game they weren't sprites... but they were just mineral patches with 0 minerals.. and one of them had nothing .. all gone.

Why ermm.gif
Report, edit, etc...Posted by LegacyWeapon on 2005-06-16 at 00:26:14
Did you check my map?

I think they need to be pure sprites or something?
Report, edit, etc...Posted by Staredit.Net Essence on 2005-06-16 at 01:32:02
Yeah I found out the problem, in Starforge when you put the Sprites layer it shows a little Tab in the box on the left saying "Unit". I clicked on it and it said "Sprite".

Yeah, I forgot about that blushing.gif
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