Staredit Network

Staredit Network -> UMS Assistance -> strange map... energy siege?
Report, edit, etc...Posted by roule on 2005-06-20 at 17:06:21
Play the map. Make 2 players be on the same team. Make one player be offense, and one player be defence. Make the defence player build 2 tanks. The 1st will transform into a collect reaver(nothing special) and the second will become a tank. The tank can siege, but see the energy cost. 9999 energy. Strange... Make the second player build a tank. This time, the unsiege cost is not 9999 energy... but the catapult cant unsiege!
How can you make that?
Report, edit, etc...Posted by l)ark_13 on 2005-06-20 at 23:58:37
This is quite simple (to make the seige tank have energy):

1. Go into the "Special Abilities Settings" (Ctrl+Shft+A)

2. Go to "Terran Technologies", "Seige Mode", and then change the box that says energy to whatever number you want.

You're done. The engery can only be displayed on seige tanks in tank mode, not in seige mode. These seige tanks can be preplaced or created by a trigger.
I dont know how you mean by "they cant be unseiged". Do you mean you cant click the tank anymore (given to another player) -or- there is litterally no button to unseige -or- there is energy needed to unseige the tank (because I cant get that energy in seige mode)?

ADDITION:
Oh! I know how its done (now that I've played it). The catapult is the normal tank, and the player which controls it doesn't have seige tank ability researched. The battering ram is the hero seige tank, and ALL heros have the special ability for them researched no matter what (unless you say "disable ability" for that player). The energy thing is easy, I just showed you. Also, if you're wondering about the battering ram dying when you try to seige it, its a simple trigger:


Trigger
Description:
Kill Battering Ram (Seiged)
Players:
¤ Player of the battering ram
Conditions:
¤ Player of the battering ram brings at least 1 "Battering ram (Seige mode)" to anywhere.
Actions:
¤ Center location "kill battering ram seiged" on "Battering ram (Seige mode)" for current player.
¤ kill all "battering ram (seige mode)" for current player at location "kill battering ram seiged".
¤ Preserve Trigger.


Hope that answers your question.
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