Staredit Network

Staredit Network -> UMS Assistance -> changing the sounds
Report, edit, etc...Posted by Staredit.Net Essence on 2005-06-24 at 10:47:15
hi, I changed the sounds of starcraft to what I wanted, but I don't know how to change it so other ppl online can hear them too. Only I can hear it, not others. An example of a starcraft map that has changed sounds is Resident Evil Lost Hope or those SWAT maps.
Report, edit, etc...Posted by LegacyWeapon on 2005-06-24 at 10:49:33
You will need to add sounds to the map and play them with triggers.
Report, edit, etc...Posted by BeeR_KeG on 2005-06-24 at 10:50:53
For a player to hear the sound, he/she needs to own the trigger.
Just select the checkmark on the trigger for all the players that you want to hear the music.
Report, edit, etc...Posted by Staredit.Net Essence on 2005-06-24 at 10:54:46
I don't mean music, music. I mean replacing weapon sounds. I don't think you can write triggers for that.
Report, edit, etc...Posted by LegacyWeapon on 2005-06-24 at 10:56:38
Most of those maps have 1 hit kill for units. You just play the sound when the player has killed a unit.
Report, edit, etc...Posted by Staredit.Net Essence on 2005-06-24 at 11:00:00
o really? Is there a way to make it play the sound if it's not 1 hit kill?

ADDITION:
I remember playing the Resident Evil Lost Hope map and it wasn't 1 hit kill, it still played the changed gun sound.
Report, edit, etc...Posted by in_a_biskit on 2005-06-25 at 09:32:56
Use the 'deaths' condition to detect when a unit dies:
"Foes has suffered at least 1 deaths of men".

Remember to reset the deaths to prevent continuous spamming of noise:
Set Deaths: "Set deaths for foes: set to 0 for men".

You can't use triggers to detect whether a unit is shooting or not (unless it kills something).
Report, edit, etc...Posted by Heimdal on 2005-06-25 at 12:02:56
When you change the sounds using Blizzard's sound utility, it doesn't do anything for the other people in the map. You could make a mod, but then people would have to be running that mod or they won't be able to play the game. Your only other solution is to use the playwav trigger.
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