Th15 15 lyk3 my f1r5t p0st 0n th15 f0rum!
Okay, my question is that using Hyper Triggers messes up the "wait x
miliseconds" trigger. Wait 1 milisecond and Wait 10000 miliseconds take the same amount of time! Is there any way to fix this? I found out how to do Hyper Triggers by myself and I might have been doing them wrong.
Player: All
Conditions: Always
Action: Wait 0 Milliseconds
Wait 0 Milliseconds
Wait 0 Milliseconds
Wait 0 Milliseconds
Wait 0 Milliseconds
Wait 0 Milliseconds
Wait 0 Milliseconds
Wait 0 Milliseconds
Wait 0 Milliseconds
Wait 0 Milliseconds
Wait 0 Milliseconds
Wait 0 Milliseconds
Wait 0 Milliseconds
Wait 0 Milliseconds
Wait 0 Milliseconds
Wait 0 Milliseconds
Wait 0 Milliseconds
Wait 0 Milliseconds
Wait 0 Milliseconds
Wait 0 Milliseconds
Wait 0 Milliseconds
Wait 0 Milliseconds
Wait 0 Milliseconds
Wait 0 Milliseconds
Wait 0 Milliseconds
Wait 0 Milliseconds
Wait 0 Milliseconds
Wait 0 Milliseconds
Wait 0 Milliseconds etc.
try running the waits for a player or computer that doesnt have any waits so they dont stack up.
Yes, your waits are 'stacking'. Never give hypertriggers to all players. Give them to, as urmom said, a player with no other wait triggers. If this is impossible, give it to a player with the least. Too many waits running at once for the same player 'stack' and multiply.
Nice! I got them working now. Thanks for your help.