Just wondering...
Anyway, my idea is that the computer is set to enemy against the P7, the computer controller of a Photon Cannon in the center of the map. If a unit, or multiple units, gets through, it deals damage to the Photon Cannon. Kinda a mix of the two, I guess, since its HP is kinda what lives would represent. If the Photon Cannon dies, you lose. (It shoots back as a sort of last defense thing)
This is a diffifuclt D Game, it's supposed to keep a pro player on the edge of loss at all times.
You'll see more details when I sumbit the finished version, which will be tommorow, probably.
Reply:
Note my Post on Pylonless Photon Cannons. This is what it was for.
EDIT: Hmmm.... I would like to be able to let you all download my map before I release it, so you could help me find mistake and stuff. How would I do that?