Staredit Network

Staredit Network -> UMS Production -> Smart D Bug Hunt
Report, edit, etc...Posted by Shapechanger on 2005-06-27 at 02:14:09
Smart Defense
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smile.gif This will be my first finished map and I don't want to screw it up so I'm looking for a bit of help before I submit my final version.

I'm sure there are mistakes on this map. BNet testers found a few, but the people on this site all probably understand mapmaking more and would be better at finding and helping me erradicate bugs.

If you want, I'll gladly put you in my Special Thnks box.

Also, the BNet testers thought this game was too hard. I can beat all 5 levels so far, but I think that's only because I know what's coming. Please tell me if it needs any diffifulty adjustments, and suggestions are welcome.

The gameplay: Basically, if the briefing were done, it would tell you that the name of the game is Smart D, and the reason is the computer will come with smarter and smarter combos of enemies each level. You, in turn, have to out-think them by building a defense that an last the entire game. There are four sections to buy units, Terran, Protoss, Zerg, and Heroes. Click on the unit to see it's price. Upgrades are at the top and bottom of the map, and are instant. Everything costs what they do in real games! This includes Scarabs and Interceptors! Good luck, have fun!

What's wrong in this version: Insta-Build has not been put in yet so don't waste your money on workers! Also, the start of the level doesn't line up with the text, but that'll be easily fixed.

Plans for the final version: I plan to implement a Tradeback System into this game and Special Abilities that you can't get in real games (cost resources). An example of this would be to restore all energy of your units to 100%.

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Thanks!
Report, edit, etc...Posted by DevliN on 2005-06-27 at 12:35:23
To save space, I think you should have posted this in your other thread, but I suppose it doesn't matter now.

I'll take a look at it later.
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