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Staredit Network -> UMS Assistance -> Wait triggers
Report, edit, etc...Posted by TDT-DaRkFiRe on 2005-06-28 at 09:51:06
What is the deal with wait triggers? It almost seems as, if one is activated for a player, it will have to wait for it to end. Is this true? And if its true, is there a way to fix it? It really screwed up my last map.

I do know there is an alternative for wait triggers, but there just easyer to make, instead of counters and other stuff.
Report, edit, etc...Posted by LegacyWeapon on 2005-06-28 at 10:09:44
Counters (or countdown timer) is basically the only way to replace waits. If you want to know why waits mess up:
http://www.forums.scindex.com/showpost.php...96&postcount=11
Report, edit, etc...Posted by TDT-DaRkFiRe on 2005-06-28 at 10:51:17
QUOTE(LegacyWeapon @ Jun 28 2005, 04:09 PM)
Counters (or countdown timer) is basically the only way to replace waits. If you want to know why waits mess up:
http://www.forums.scindex.com/showpost.php...96&postcount=11
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Right, that clears things up.

Thx.
Report, edit, etc...Posted by Neiji on 2005-06-28 at 13:18:57
Can't u use death counters...?
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