Staredit Network

Staredit Network -> UMS Production -> Tactics Arena
Report, edit, etc...Posted by ShinRa_Soldier on 2005-06-29 at 04:13:45
Tactics Arena

Tactics arena is my new Major Project, It will probably take me a long time to finish due to what I want to add and its a unique (at least I haven't seen it before) battle and movement system.

Whats its about.

Tactics Arena is a Turn Based tactical war map. I know what your thinking..."Omg turned based wtf its gonna suck, I hate staring at a blank screen while awaiting my opponents to finish their turn so I can take my turn" but its not going to be like that (Hopefully). Each player will only have 2 minutes to execute up to 4 actions per turn. There are 3 different game modes.

*NOTE* all modes are FFA

Deathmatch - You get 1 mineral each turn, (which can be used to buy units and upgrades) and you can execute 4 actions per turn. Last player standing wins.

CTF - You get 1 mineral each turn, and 4 actions per turn. You also have your own flag (placed in a position of your choice). You must take the enemy flag and return it to your flag for a reward of 5 minerals and the elmination of that opponent.

Survival- You get 100 Minerals, and 2 actions per turn. You don't get minerals each turn, you must survive on the minerals you have, last man standing wins.

So there you have it, now I will go more into detail about the features of the map.

Features:

-10 units to buy and send to fight in the battlefeild & an additional 4 "unlockable" units.

-A unique turn based battle system, with limited movement for each unit and some units have special abilities (Such as the theif picking locks)

-Buildings that can be used to purchase special units or unlock new units.

-Special vehicals that can only be driven by the pilot unit.

-4 players, and 3 game modes.

-More coming soon...

And of course a screenshot or two:

user posted image

user posted image

Screenshot 1:
The observer is my "Cursor" it is used to mark where you want to place the units that you buy. The marine is what I bought. The Mercinary camp is to unlock a certain unit (namely the mercinary). And the Machine shops are destructable, Once destroyed they drop a random amount of Minerals (that you automatically pick up) from 0 - 10.

Screenshot 2:
Me Purchasing units.

Other Information

-Map Size- 128 x 128
-Players- 4
-Author- ShinRa_Soldier

Also, I have myself and one other person already testing, I still need two more people to help Alpha & Beta test this map, You must be trustworthy you will be one of the ONLY 4 people that get to see the map before its complete.

I may have an Public Beta test later on, but its not a sure thing.
Report, edit, etc...Posted by Screwed on 2005-06-29 at 04:37:56
Hey man, this looks great! I love the turn based idea, offers strategic warfare and involve tactical placement of units. The game modes also gives the players different styles of gameplay smile.gif

Good Luck on it! I'd love to be a tester tongue.gif
Report, edit, etc...Posted by Moogle on 2005-06-29 at 08:20:44
Sounds fun soldier cant wait see more screen shots and more details about map if you need tester just pm me and i'll help you much as i can ^_^ good luck with this awesome map.

\\Moogle
Report, edit, etc...Posted by Snipe on 2005-06-29 at 09:23:55
Sweet man this map sounds amazing. Wasn't there already somthing like this? I'm sure you will add your own touch. They screen shots look awsome. I can't wait for this to be done. I loved the other 1 and i think this 1 will be crazy. I hope you finish it and good luck.
Report, edit, etc...Posted by slayer766 on 2005-06-29 at 10:10:16
Yeah I think there was another one like this, but I think that Soldier will make it turn out to be the best Tactics map that you'll ever see. biggrin.gif Anyways, good luck on this Soldier and I wish you the best on finishing this and we all would like to see it done. One question can I be a tester?
Report, edit, etc...Posted by ShinRa_Soldier on 2005-06-29 at 14:55:27
Thanks for the support, But as far as testings goes, Im not completely ready to select the few testers yet, because im still working on the battle system. It will take me another week maybe to finish it, because its a big battle system I have to copy & paste all the battle triggers for each player because its turned based. But I will either PM or tell you on the thread if I would like you as a tester. Ill be working on the map a lot today so hopefully I will have a few more screenshots to show you later on.

ADDITION:
I have just finished the "Movement" sequence triggers for P1, Heres how it will work.

user posted image

You begin your turn and start with 2 minutes to make your units and move them.

user posted image

After creating a unit, You will (after hotkeying your gateway) create a zealot, you will then be instructed to place the cursor over the unit you want to move and create another zealot.

user posted image

Then after selecting the unit you will choose an area to move that unit too

NOTE* The movement area is limited, you can only move about 1 1/2 squares away from your current position

Once the area is choosen create another zealot.

user posted image

The unit will then move to where you had the cursor when you created the zealot.

user posted image

Then your turn ends, either once you run out of actions (Vespian gas, it goes down by 1 everytime you move or create a unit) or once your time runs out.


Suggestions and comments are welcome !
Report, edit, etc...Posted by slayer766 on 2005-06-29 at 15:03:50
WOW. Sounds pretty cool. I like it. biggrin.gif Can't wait to actually sit down and play this once your done. Keep it up Soldier.
Report, edit, etc...Posted by VizuaL on 2005-06-29 at 18:48:37
w00t.gif looks sweet.
Report, edit, etc...Posted by Snipe on 2005-07-01 at 09:10:20
Yea i tested this and it is awsome so far. I can't wait for this map to be done. I didn't really understand what to do but now i do and it sure is a fun map. I think it will be very fun. Its quite original and creative.
Report, edit, etc...Posted by ShadowWarrior on 2005-07-01 at 09:22:14
At first, when I saw the name, Tactics Arena, it reminded me of Tactics Core. Anyway, good luck on the map. I'm gonna love this map when it's out smile.gif
Report, edit, etc...Posted by ShinRa_Soldier on 2005-07-01 at 10:03:53
Yeah I played it with snipe, I had to explain it, There is a simi sharp learning curve to it. I won't really be able to explain how to do it unless of course you read the breifings (Who reads the breifings?). Anyway I had to redo all my attack triggers because of a small problem. In a few days i'll explain and show the attack system.
Report, edit, etc...Posted by Snipe on 2005-07-01 at 10:42:44
wow? ok thats cool, i'm looking forward to see that. What was the problem, did we encounter is when we played? I dont' remeber 1. I'm glad you will get it fixed. It sux how you had to re-do them all.
Report, edit, etc...Posted by ShinRa_Soldier on 2005-07-01 at 10:47:42
You had to leave, we never got that far lol. Me and screwed played and the enemies weren't attacking correctly and the P2 people weren't attacking at all so I had to change the attacking system around. Now your unit doesn't charge the opponent you want to attack, for some reason when it charged the unit you wanted to attack it just kept runing into your unit instead of attacking.

We never really fought so we didn't encounter the bug.
Report, edit, etc...Posted by Snipe on 2005-07-01 at 11:17:51
Ah ok wink.gif. You weren't there when i got back:P. I'm gald you got to test it though. Well i'm gald you fixed it lol. I will test with you later.
Report, edit, etc...Posted by TheOddAngel on 2005-07-01 at 13:14:34
Ok so how does attacking work...? You move your units and if they are in range they attack till one dies? or what happens... Im jsut a little confused abotu that part

This map looks like it will be one of the few maps that will impress me smile.gif
Report, edit, etc...Posted by Sniper on 2005-07-01 at 14:01:54
GJ, its like a 10x better version of an experimental map i made, if anyone really cares....heres the map lol
[attachmentid=11067]
Report, edit, etc...Posted by slayer766 on 2005-07-01 at 15:21:42
Well Shinra I haven't been able to test it yet because Snipe said that he already tested it with you, and I couldn't find any testers. sad.gif
Report, edit, etc...Posted by ShinRa_Soldier on 2005-07-01 at 15:58:44
To Odd:

The way it works is, Once you select the unit you want to attack it will become uninvincable, then the unit you choose to attack with will then attack it for a window of 5 seconds. After the 5 seconds are up the unit become invincable again.

Screwed pointed out the problem of the zerg units regenerating over the time it take for the other player to do his turn. To fix this I increased the health for ALL units so the few hp it does gain won't matter that much, I also increased the price of the zerg units so they are now slightly more expensive.
Report, edit, etc...Posted by HeRtZ on 2005-07-01 at 16:09:55
This sounds hella fun, i personally like most of your maps, so i better like this one happy.gif good luck
Report, edit, etc...Posted by TheOddAngel on 2005-07-01 at 16:12:32
Ok thanks that clears it Up alotmore...
Report, edit, etc...Posted by Moogle on 2005-07-02 at 22:25:31
Sorry took so long post soldier, fun map i played in single player because non-of testers were on. I cant wait till all modes are ready then i can kick some ass. ^_^

\\Moogle
Report, edit, etc...Posted by Raindodger on 2005-07-02 at 22:33:03
Sounds cool good luck
Report, edit, etc...Posted by ShinRa_Soldier on 2005-07-02 at 22:58:57
Ok, I have finished the attack system and a few other things, Ill explain it here.

user posted image

First you create a Dragoon from your gateway, They this message appears.

user posted image

Select the unit you wish to attack and watch ALL of your units around the enemy unit attack it.

user posted image

After 3 seconds of attacking, the unit becomes invincable again.



Two other features I have added in that I didn't metion before:

user posted image

The ability to end your turn before your time or vespian gas runs out, This would be for if you wanted to save ur minerals or had no other moves to make.

user posted image

Rather than the units spawning at whereever your cursor was, they now spawn at your base.


Well, thats it for now, except one thing. I will have an open "Deathmatch" beta on Saturday June 10th at map night.

Note* I will only host the map for those that ask to see it.

And the offical map release will be exactly two weeks from the beta testings map night, (not sure of the date)

The version release on July 10th will only have deathmatch in it, The final version will have Deathmatch, CTF and survival.


-ShinRa-
Report, edit, etc...Posted by Raindodger on 2005-07-02 at 23:02:09
Screenshot 1.

"Choose the unit wish to attack"
^
You

add a you in.
Report, edit, etc...Posted by ShinRa_Soldier on 2005-07-02 at 23:18:51
Yeah thanks, Fixed screenshot.
Next Page (1)