For some strange reason, I am unable to figure out why players drop out of this map without a warning. After approximately 6-7 seconds on the timer, all players that are currently on the map are dropped out. There are no players above #8 (Not including the P12 from those that did drop). Obviously there is something going on, but to be honest there are no complex triggers or map tricks in this map. There are no disabled units, illegal sprites or anything else that would trigger a crash. It is recommended that you play the map with several people online and see them drop for yourself. I used SCXE 2.5 for triggers and SCM Draft for terrain. I used finalization and coloring with the latest Starforge.
Note: It is not my network connection because I can easily host another game that people can join.
I would appreciate it if you would view the triggers and see if you can find a solution that would solve the problem, if it is not solvable, please explain why.
Please do not reply if you going to say "Sorry, cant help you"
i saw nothing wrong with the triggers, what i think it is an illegal unit or an illegal sprite. These are usually accidently placed by the map maker and the map maker usually thinks its just an ordinary unit.
All unit placement was by X-tra, and an illegal sprite/unit would immedietly crash to desktop, not drop the players.
Try moving the player's start locations. You may be doing something illegal (not sure what) where the player's vision is. Move the start locations somewhere secluded, then when the game starts wait 1 or two seconds and center view back to the "starting area".
Also, try adding maps that aren't protected. We cant clearly see whats going on in your map; you may have placed a location that may have messed things up (its always a possibility). Otherwise, your triggers are completely fine.