QUOTE(Oo.Vic.oO @ Jul 9 2005, 05:09 PM)
set deaths back to 0?
[right][snapback]258754[/snapback][/right]
He wants it so that when you kill a zergling it sets the experience to 15.
Yeah Vic I think that you are right.
-CONDITION
--Player (X) (computer) has suffered (X) amount of deaths for unit zergling
-ACTION
--Set deaths for computer player set to 0 for zergling--Add 15 (kills) EXP to players score
--preserve trigger
Then for every unit that you kill is not a zergling, just put the unit you kill in front of the zergling and change the custom score.