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Staredit Network -> UMS Production -> Mercenaries: Return to Mexico City
Report, edit, etc...Posted by StarEditron 4000 on 2005-07-13 at 14:23:37
This is more like a side project to me more than anything else, as most should know that I'm also busy on a Halo II map. Don't worry, I have tons of time to do both.

FYI, the map is the same mexico city used in my SC map Grand Theft Auto: Mexico City, but has been completely destroyed.

The story basically is that the Mercenary goes to Mexico City to perform a hit for the Allied Nations General. Since Mexico is in a state of emergency, the Allied Nations General sends an army over to Mexico City to help the Mercenary perform the hit he was sent to do.

Mexico City is a complete wreck, looking somewhat different than it did in GTA. There are still police in the city, as well as the Russian Mafia, and a steet gang.

So basically, I have combined elements of my Mercenaries map with the (destroyed) map from GTA:MXC.

That means that the 6-Star Wanted Level is in the map as well as having the Mercenaries hijacking system.

Now for some before and after screenies of Mexico City:

BEFORE
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Scroll down to see the new Mexico city:


















AFTER
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Report, edit, etc...Posted by The_Shattered_moose on 2005-07-13 at 14:55:10
That looks fairly interesting, although the terrain in the screenies is really rather bland, couldn't you spice it up with some more sprites or doodads, after all, don't you want a real air of desolation around mexico city?
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