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Staredit Network -> StarForge -> Brushes crashing?
Report, edit, etc...Posted by O)FaRTy1billion on 2005-07-14 at 02:34:16
I have noticed that if you make brushes certain sizes crash.
Like I tried copying an entire map (128x128) and it crashed, so I tried 64x64 and it crashed...
Is there a max brush size or something? It just puts little lines through the text boxes and gives me an error...
Report, edit, etc...Posted by tidus on 2005-07-14 at 15:57:22
just make back up in cse ur map is mess up biggrin.gif
Report, edit, etc...Posted by Heimdal on 2005-07-14 at 17:00:26
Copying 128x128 works for me. It may be a memory issue, or there might be something specific about that map. Try creating a new 128x128 and creating a brush. If it still crashes, it's probably a memory problem. If it doesn't crash, post the map.
Report, edit, etc...Posted by O)FaRTy1billion on 2005-07-15 at 00:12:19
It does it on every map, even does it with 64x64
QUOTE
so I tried 64x64 and it crashed...

It did it on other comp (Was worse than this one, expect it had 1/5th the hard drive, and 1/3 the RAM) Except on that one I do not think I could copy 36x36...
It is probably a memory issue. smile.gif Thanks anyways. Its nice to at least identify what is wrong. biggrin.gif

(I need a new comp. Badly.)
Report, edit, etc...Posted by SI on 2005-07-15 at 13:24:44
QUOTE(Heimdal @ Jul 14 2005, 04:00 PM)
Copying 128x128 works for me.  It may be a memory issue, or there might be something specific about that map.  Try creating a new 128x128 and creating a brush.  If it still crashes, it's probably a memory problem.  If it doesn't crash, post the map.
[right][snapback]262516[/snapback][/right]

creating a 256x256 brush crashes with 2 gb ram.
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