A good way to help (for your bound locations) is to just use one! Have some burrowed units and use the grid system. Some burrow units in a square, give units to another player, center location, blowup, and repeat. If you got this far in your RPG im sure you understand the grid system concept. If you dont, then heres the tutorial:
Grid TutThat could remove a lot of locations (you could use 1 location for a whole bound which would sometimes remove over 70 locations, although I doubt you have dedicated that many locations to "bound" traps).
Also, you probably have made locations over buildings or "things" that you can enter or heal (just examples). Insetad, just center one location over your unit, and when he brings the building to be entered or healed into that location, then you can do w/e.