Ok first have a trigger that counts how many zerglings and counts up the deaths.
| Trigger |
| Description: |
| Computer player |
|
| Conditions: |
| ¤ Computer player brings exactly 0 zergling to location x |
| Actions: |
¤ Set deaths for computer player add 1 death of unused unit
|
| ¤ preserve trigger |
Then this trigger will create your zerglings in five seconds.
| Trigger |
| Description: |
| Computer Player |
|
| Conditions: |
| ¤ Computer player has suffered at least 5 deaths of unused unit |
| Actions: |
¤ Create 5 zerglings at location x
|
¤ Set deaths for computer player set to 0 deaths for unused unit
|
| ¤ preserve trigger |
That should create zerglings every 5 seconds after they die.

Without hyper triggers the death count will be 5
With hyper triggers the death count will be 60
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But I need 3 such triggers at the same time! Thats why the waits aren't working fine! And I will need such triggers in lot of places. There just aren't enough unused unit!