I know over the years there have been many hacks, and they keep getting more advanced and evolved. Recently there was an uproar about the morph hack, and blizzard put out a patch stopping that. That has done good and stopped the morph hack, but there are already hacks that have been developed to work with 1.13. My friend has a hack (which i managed to talk him out of.. w00t

) and we went in a private game, and he showed me some of the things that it can do. This hack is called Inhale, and was usable before 1.12 came out, but now works for 1.13. its rare at the moment, but im sure it wont take to long to spread. Have a look at some of the features.
- Spoofing Download progress in game lobby
- Colours in text in game lobby and in game.
- A freezebyte (drops everyone playing)
- Map hack (reveal screen)
- Coloured symbols to represent: a hand giveing player the finger, A cross upside down with the words: Jesus hates you and the Nazi symbol.
Thats jsut some of the stuff that can be done. now its nothing new at all, its been around well over a year. Neither does it pose a direct threat to the game itself. But, it is just downright annoying. The things they are capapable of are only ever used for causing chaos andannoying people.
My point is: How many times do we have to face opponents that map hack, or use the stack hack!?!
I heard of an anti-hack that makes hackers turn against their own men, but it does not work in the most recent hacks. i have actually got a replay of it working.
[attachmentid=11782]
(If this isnt the right replay, please say so.)
But there arn't any anti-hacks now. Why not? is what i want to know. i bet theres hundreds or even thousands of people that could code something simple to mess up hackers game experiance.
better yet, Blizzard made the game, they would probably have a deeper understanding of how it works, why havent they tried to stop it??