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Staredit Network -> Clan Mp) -> Resident Evil: Tag Complete
Report, edit, etc...Posted by Mp)PeazeL on 2005-07-17 at 10:26:54
Just as i expect. One day to complete. More like 5 hours to complete. It only took me around about 5 hours to complete. But i am happy for it.

For all those people who have played it and got stuck at the RPD. That was the end of the version. This, you can go everywhere and complete the game for real!

Here are a handful of screenshots for a preview of the game. These screenshots wont at all help you in your quest to get out of the forsaken city.


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Zombies are attacking us in the middle of the dark road!

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The UBCS Commando's hideout.

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Getting brutaly eaten alive by the dead.

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You cant enter the Umbrella "Antidote Store" from here.

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Shooting a zombie and finding some car petrol to start a fire.

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Trouble is near...

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Yet again being eaten alive. This time near a car which you obviously cant climb on.

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Zombies approach from both sides.

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Freeing the captured players.

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On patrol with the UBCS Squad.

Resident Evil: Tag Full Version

All this is about Resident Evil 3 but based in a different story. You play the role of a scared civilian with 5 other survivors which must find their way out of the city. The only way you can survive is to solve the puzzels and avoid being killed.

The Nemesis will be stalking the S.T.A.R.S members and he will bump into you alot. It is optional to kill the Nemesis in the map. When a player is killed, they only get put into captured mode which means other players have to bring their unit to the free player zone to free captured players. Its got a touch of Cat n Mouse in it so you will know how to free players.

In the map you get to go into the RPD, Powerplant, several shops, office's, the town sewers, and the RPD sewers. Stalking you around in the city will be plenty of Zombies, Lickers, Cerebus's and more Resident Evil 3 creatures. You can go on rooftops of structures and find any valuable items there or stay up there and just hope they dont get to you... because they do manage to get up on rooftops.

You cant really sit around and do nothing, you got an entire 45 Minutes before the Nuclear Missile hits the city. There is only one way out, through a helicopter in the middle of town somewhere.

Nice sound effects and ambient sounds will keep the theme suited to the map.

There has been alot of modifications since the demo version was released. Alot of which making it balanced more, modifying several unit statistics. And even adding plenty more sounds to add to the horror.

This is more of a multiplayer private map to play. You will need to complete some challenging puzzels and require enough players who know what to do.

In-game weapons
List of all the current weapons to find in the map.
QUOTE
Basic Weapons
Handgun
Has more range than the shotgun. And has more
ammunition than the shotgun. It can reload faster.

Shotgun
Has a powerful blast but has less range than the
handgun. It has less ammunition than the handgun.

Strong Weapons
MP5
Close ranged and can defeat heavy weapons.
The MP5 is the standard weapon for RPD S.W.A.T

M16
Range is its key, but at the same time it is a close
ranged weapon. It can penetrate any enemy you shoot.

Extra Strong Weapons
M4A1
Weapon of the UBCS Commando's. Is powerful for close
and ranged combat.



In-game locations
List of all the locations you may visit/reach in the map.
QUOTE
East Gunshop
West Gunshop
News Press Building
Ice Cream Shop
Sewers
Raccoon Police Department
Raccoon Police Department Security Block
Umbrella Labs
District F Area
Powerplant
Helipad
Rooftops
Several miscellaneous area's


In-game background effects
List of all the background sound effects to add to the horror.
QUOTE
Survivors screaming
This is not you. Only whom are left during the outbreak.

Zombie Sounds
When a zombie is near you, you hear the zombie moan sound.

Cerebus Sounds
When a cerebus is near, you hear the cerebus growling sound.

Heartbeats
To add to the horror.

Raven Birds
Sometimes you can hear the Ravens squarking.

Creepy wind sounds
One of the key background sounds to add to the horror. This is no longer replayed over and over. It will choose to play when it wants so it wont get on anyones nerves.

Weapon Shots
Every time you kill an enemy. You hear your gun firing. Each weapon has its own sound.

Nemesis is loose
When the Nemesis is loose, you hear its distant roar.


In-game tips
List of some of the hints and tips for newcomers to know.
QUOTE
Pay attention to the starting messages!
If you happen to read this, you will get a simple understanding of what to do. Most of the people are too busy chatting and wouldnt read it or either saying "What the phuck why cant i type?"

Conserve your ammunition
Each kill takes a certain amount of ammo away depending on what type of weapon you have. Machine guns have a habit of deducting 4-6 ammo after each kill. Minerals are your remaining ammo. Gas are your remaining clips.

Share interactive items
Dont hog them. If you need ammo, pick up atleast 1 or 2 ammunition crates. If you need healing, picking 1 healing herb. These are limited around the map and shouldnt be used to rely on to live throughout the map all the time.

Pay attention to minimap pings
Great help when your stuck. Goto a location where you cant get past and hopefully it will ping where you have to go on the map to unlock the part where your stuck at.

Work as a team
You cant beat the map by yourself. The map requires a minimun of 3 players. Each player should be willing to help everyone out no matter how messy the situation gets.

Avoiding the dead
You can avoid the dead in several ways. However, they will choose to pursue you, or hunt down your allies.

Dont stay in the same place!
Zombies are smarter than you know! If your up in the roofs, zombies wont hesitate to come up with you. But they can be abit dumb finding the door.

No MAPHACKS
Beware, turn on your map hack and your SC will crash. This map can be pretty fun to play, and keep it that way.


There has been many more changes since the last time this was worked on. Expect this map to be posted in the next few days to come.

Special thanks to ALL the testers
QUOTE
SilverWolfWP@USEast
Voldamort101@USEast
Kk)Rage(kK@USEast
RgK_Vidar@USEast (Excellent map tester and helps for balancing them  happy.gif )


Information
Created by: Mp)PeazeL@USEast
For Clan Map Producers

EDIT
Bugs have been exposed. They have been fixed. You may have to re-download the map if you have already done so.

Crash Bug Found
We were in the RPD. And a players ghost when up the stairs, his vision extended to the south and whoever looked there crashed. Sorry for this but if you dont want this happening you have to re-download again. Very sorry about this.
Report, edit, etc...Posted by Sniper on 2005-07-17 at 14:24:21
Hey Peazel, just played your map, pretty good kind of addicting. Could be a bit harder though, I survived pretty long just playing by myself. I'll add this to completed maps once dldb updates.
Report, edit, etc...Posted by Mp)MinigameEast on 2005-07-17 at 17:02:15
ya that reviving thing in the middle is way to easy.
you need a timer when you save a person.
Report, edit, etc...Posted by Mp)PeazeL on 2005-07-17 at 23:21:12
Yeah i thought about that. But it would interfere with the reloading weapon spawn. You see when you are free you have to reload your weapon. And has a wait trigger on depening onthe type of weapon you have. If i used the timer then you would have problems with all the wait triggers and it will start to free very slow and reload very slow.
Report, edit, etc...Posted by Mp)MinigameEast on 2005-07-18 at 01:22:01
how about making a trigger than can only have one men in the middle to rescue?
Report, edit, etc...Posted by Sniper on 2005-07-18 at 02:32:38
Use death counters. You have to work a bit harder because you gotta use 2 more triggers but its worth it.
Report, edit, etc...Posted by Mp)3 on 2005-07-21 at 00:27:53
*dies*

YES! I'VE BEEN LOOKING FORWARD TO THIS MAP FOR MONTHS!
Report, edit, etc...Posted by Mp)PeazeL on 2005-07-21 at 06:59:37
lol you have? cool1.gif
Report, edit, etc...Posted by Mp)3 on 2005-07-22 at 18:35:54
QUOTE(Mp)PeazeL @ Jul 21 2005, 05:59 AM)
lol you have?  cool1.gif
[right][snapback]266969[/snapback][/right]

*snorts* Yes.
Report, edit, etc...Posted by FireStorm on 2005-07-23 at 15:31:25
Yea its a good map biggrin.gif
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