QUOTE(Da-Darkfire @ Jul 17 2005, 05:21 PM)
Trigger("Player 6"){
Conditions:
Always();
Actions:
Move Location("Player 6", "Protoss Observer", "Anywhere", "Spawn units #3");
Preserve Trigger();
Comment("Spawn units #5");
Trigger("Player 6"){
Conditions:
Bring("Player 1", "Men", "Spawn units #3", At least, 1);
Actions:
Kill Unit At Location("Player 6", "Protoss Observer", 1, "Spawn units #3");
Create Unit("Player 8", "Zerg Hydralisk", 1, "Spawn units #3");
Create Unit("Player 8", "Zerg Zergling", 4, "Spawn units #3");
Comment("Spawn units #6");
Create Unit("Player 6", "Protoss Observer", 1, "Spawn units #3");
Preserve Trigger();
You have the second trigger for the conditions set up to Player 1 Brings at least one men to spawn units 3, and what you want is for when the observer gets there for player 6 to spawn units, thats why it's not working. So just change this:
Trigger("Player 6"){
Conditions:
Bring("Player 6", "Men", "Spawn units #3", At least, 1);Actions:
Kill Unit At Location("Player 6", "Protoss Observer", 1, "Spawn units #3");
Create Unit("Player 8", "Zerg Hydralisk", 1, "Spawn units #3");
Create Unit("Player 8", "Zerg Zergling", 4, "Spawn units #3");
Comment("Spawn units #6");
Create Unit("Player 6", "Protoss Observer", 1, "Spawn units #3");
Preserve Trigger();
I think that's how you want it though.