PoolThis is a picture of a pool. Please rate from /10 and give some feedback. And yes i know its a little blocky, but i covered up some of the bad parts with sprites
Neet-o.. I can see this being used in several RPG maps.. good work, the only bad part is that edgy/blockyness in the top corner of the pool. 8.5/10.
Its really cool, but very basic. But somehow really awesome. Good job, 8/10.
I think it's pretty neat. It's unrealistic however, because many people (including myself) urinate in pools, therefore I think a slight yellow color added to the water would make it much more realistic.
9/10, it needs a jacuzzi, and exactly what wesmic said.
ADDITION: My pools don't have dead trees next to em

Very nice. 9/10. And you can't change the colour of the pool in sc. Im afriad you're stuck with the nice blue colour

When the pool wall hits the temple side, it's uneven. You should probably make it again, this time mirroring the tile where it connects to the temple wall. Otherwise 6/10, since it looks good, but it's not particularly new. Needs leaves and dead bugs floating around it.
Wait... Are you trying to copy me?
BTW, I like it, but before I rate it, what are you trying to go for?
Outdoor Pool or Indoor Pool?
His pool is better, IMO. Yours it's entirely for show, his is practical and fully map functional, if a tad easy to make, and not exactly completely new.
Erm, read my post in my Pool Post.
It's not meant to be functional.
6/10. The top corner doesn't meet appropriately (it should be a mirroring effect, like Wilhelm said). I know you can't do anything about the left or right corners, so that's ok. Personally I don't like how the "concrete" outside of the pool is very awkward and not symmetrical. ISOM has a 50% grade to it, or one tile vertically for every two horizontal. Lastly, there is a height discrepancy between the stairs and everything else.
QUOTE(Grizzly(B2BF) @ Jul 18 2005, 07:23 AM)
Very nice. 9/10. And you can't change the colour of the pool in sc. Im afriad you're stuck with the nice blue colour

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I can do it, lemme have the map and I will add a nice yellow tint with a couple of pieces of

, we all know little kids love to swin in pools.
QUOTE(Sir_Fela_the_Wise @ Jul 18 2005, 11:42 AM)
6/10. The top corner doesn't meet appropriately (it should be a mirroring effect, like Wilhelm said). I know you can't do anything about the left or right corners, so that's ok. Personally I don't like how the "concrete" outside of the pool is very awkward and not symmetrical. ISOM has a 50% grade to it, or one tile vertically for every two horizontal. Lastly, there is a height discrepancy between the stairs and everything else.
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Some blockyness like the top corner meeting can be fixed, but will make the height even look worse, even though pools go deeper and deeper. And well the concrete is bridge then gos to ruins so it is a little awkward but could be used in a map.
id say that I have to agree with aE. the height messes things up and you should have stuck with bridge blendings into dirt then grass instead of ruins, in my opinion. 6/10
Well, I hope you don't mind, but I fixed your terrain a little bit, made it look much more realistic to an actual pool. Better luck next time.
Wow wesmic, since when did you be come such an expert.. seriously I thought you hated making terrain

.
Omg, as good as it looks now, it's clearly photoshopped. I almost thought it was real too

. Until i tried every tile in the tileset to achieve that effect. Nice try fooling us wesmic. but it didn't work on me. Better luck Next time.
Erm boneless.. thats MSPainted*

.
Boneless, while the jealousy overwhelms you, let's reflect... You're considered the "triggermaster". However, there's good reason as to why you're not the "Terrain Master". Now, while you play around with your "Starforge"... the terrain master (aka wesmic the mother

ing pimp) will be
pushing Starcraft to the limit.
Lol, i was trying as hard as possible to sound sarcastic. cause it was funny.
the pool looks nice
ill give it a 9/10

lol it took you guys a while to find that wesmics was painted. heres a few obvious things i realised right when it loaded up:
1-same exact camera spot
2-the yellow looks like the spray option in paint
3-wesmic doesnt have the map