Staredit Network

Staredit Network -> UMS Assistance -> conditions
Report, edit, etc...Posted by dundahead on 2005-07-19 at 21:29:42
is there a way to have a trigger that a unit stops i want it to get attack command or it turns into a nuke or infested teran or somthing, im trying to make a anti wall.

ADDITION:
yes i know this is a dumb question an stupidly worded.
Report, edit, etc...Posted by Sniper on 2005-07-19 at 21:35:25
If a unit stops in a defence, it will automatically attack any close by hostile units.
Report, edit, etc...Posted by dundahead on 2005-07-19 at 21:49:30
well thats wierd cuz they dont in mine
Report, edit, etc...Posted by Sniper on 2005-07-19 at 23:51:09
Are you sure the computer player is unallied to the humans? And are you sure that the computers have vision of the human players?
Report, edit, etc...Posted by IceWarrior98 on 2005-07-20 at 03:37:42
Do you mean when a unit stops moving around you want it to morph into something else?
Report, edit, etc...Posted by DT_Battlekruser on 2005-07-20 at 11:13:46
I don't think it is possible to do if you want a blanket affect on multiple units of the same typer owned by the same player. Because you can't keep specific locations centered on each.
Report, edit, etc...Posted by OwNz-Hydralisp-OwNz on 2005-07-23 at 12:51:07
You'd have to make a big mod with Arsenal 3 , WinMPQ , MPQDraft , TBLPad and IceCC for that to work probably.
Report, edit, etc...Posted by chuiu on 2005-07-23 at 17:38:08
Yeah, I don't think any modding would be required.

They most likely wont attack because of the way you're ordering them. Try the other two order commands - one of them will work.
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