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Staredit Network -> UMS Production -> Biology 101
Report, edit, etc...Posted by Staredit.Net Essence on 2005-07-20 at 14:54:46
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Hey I'm working on a Rpg thats call "Biology 101"
Its pretty much like those haunted games, but my storyline
then just trying to get the F out of the house.
I made a new system where you use a tank to pick up items/talk,
you could siege or unsiege to talk.
So far im out of idea if someone would be kind to post some idea i could use.
ignore the vulture on the bottom i forgot 2 remove it. your most likely gunna die if you use it.

Attached Image
This is a flash back scene
Storyline:
One day you went to school and all you saw were infested students (Infested terrain), but then you saw one thing that wasn’t infested, a little boy, that shows you a flash back of how the school was turned. After the flashback you attacked by what his teacher was killed by. You wake up at an unknown place search around to find the little boy. You go solve puzzle and such while trying to find the little boy. Once you find the little boy, your next mission would be to escort the little boy out of the place. But once u reaches to the end the little boy transform into the unit that killed his teacher.
Report, edit, etc...Posted by Pineapple on 2005-07-20 at 17:48:54
I can't really tell you what I can suggest, Because you didn't supply enough information on your map, Try posting some screen shot's of your map before telling us to download the map, Or you can try to post some of the story line of the map, So we know what is going on while playing the map.
Report, edit, etc...Posted by GaMiNgLoRd on 2005-07-22 at 02:01:14
Good map so far from what ive played a little easy though biggrin.gif
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