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Staredit Network -> Modding Assistance -> Turret Related Questions
Report, edit, etc...Posted by Voyager7456(MM) on 2005-07-20 at 21:16:21
1. How do you add a turret to a unit? Is it as simple as giving it a sub unit? Or do I have to edit things like .Lo? files which scare me immensely?

2. How many turrets can a unit have?

Thanks in advance for answering my questions.
Report, edit, etc...Posted by EzDay281 on 2005-07-21 at 19:56:29
In my experience, ya, you just set a subunit in Arsenal3.
Though, you also have to set the unit that you set to turret to "Subunit" in its advanced settings, or your base unit will crash.
Report, edit, etc...Posted by Voyager7456(MM) on 2005-07-21 at 21:44:22
Thanks. As soon as I get WinMPQ fixed, I'll test it out. smile.gif
Report, edit, etc...Posted by Deathknight on 2005-07-22 at 12:05:10
If you're looking for a turret(like a missile turret), then you need to edit iscript.bin.
Report, edit, etc...Posted by Voyager7456(MM) on 2005-07-22 at 12:08:51
I actually want the turret to be invisible, I've got a pretty good idea on how I'm going to do it. It's just so a few units can target mutiple enemies/have 360 degree firing without turning.
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