Staredit Network

Staredit Network -> Concepts -> My Unlimited Experience System
Report, edit, etc...Posted by Sniper on 2005-07-21 at 16:23:42
This experience system provides an unlimited amount of levels. It uses "experience left to gain" rather than "current experience". Every time you level, the amount of experience you need to gain will be doubled. This can be changed to tripled or quadrupled or even higher by changing the variable in multiplication. It's still buggy however, because the triggers take a while to calculate the experience.

Walk up to a unit to make them spawn.
Gas is your current level.
Leaderboard shows how much experience you need.
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Report, edit, etc...Posted by Staredit.Net Essence on 2005-07-21 at 17:54:05
That works prety well. happy.gif I saw what you meant about it being buggy. It gets really slow....
Report, edit, etc...Posted by Shapechanger on 2005-07-21 at 20:43:00
Um, hypertriggers? I dont make maps and I know that...

Conditions-
Always

Effects-
Wait(0) x Max - 1
Preserve Trigger

Three of these, and you're map will be sped up amazingly. Remeber, don't do it for All Players or a group, put it on 1 active player three times.
Report, edit, etc...Posted by Sniper on 2005-07-22 at 01:10:44
Hmm, look at the map, I have THREE!
Report, edit, etc...Posted by Deathknight on 2005-07-22 at 10:58:42
Give the hypers to both player 1 and 2. That's probably why it's "slow" like you say.
Report, edit, etc...Posted by scwizard on 2005-07-22 at 15:05:31
First thing I'm going to do when I get home is play this.
(before C trigger)
Report, edit, etc...Posted by Ninebreaker on 2005-08-06 at 15:02:24
I know its a bit kate to say this, but is it possible to add only 1/3 of the current exp needed? or does it only work for doubling?
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