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Staredit Network -> UMS Production -> The Demons of Earth RPG
Report, edit, etc...Posted by Pie_Sniper on 2005-07-24 at 23:23:34
QUOTE
                                                                          The Demons of Earth RPG
                                                                                  Pie_Sniper's RPG


Story Intro
Two million years ago, the "humans" came to be on the planet of Earth.  Ever since that time, it has all been peaceful.  The Elders knew this peace couldn't last, and they were proven correct.  Unexpected, the "demons" once more rose from the caverns of Hell to reak havoc on the humans.  Serok, the last of the race of Guardians, embarks on a quest to destroy Eyair, the leader of these demons, and to learn of something that may of been better left unknown...

Map Specs



  • Size: 256x256


  • Tileset: Jungle


  • Single Player


  • RTC Combat


  • This Spellcasting System



Items



  • Recover - Restores health


  • Tonic - Restores mana


  • Elixer - Restores health and mana


  • Inferno - Fire scroll


  • Glacier - Ice scroll


  • Tempest - Lightning scroll


  • Refresh - Healing scroll


  • Vigor - +1 attack


  • Preservation - +1 defense


  • Dower - Learn spell or increase mana


  • Warp - Warp to a place you've visited



Spells
Fire Spells



  • Fireball - Ball of fire


  • Wildfire - Spreading flames


  • Inferno - Complete fiery death


  • Magma Golem - Summon


Ice Spells



  • Icebolt - Bolt of ice


  • Blizzard - Rain of snow and ice


  • Glacier - Freezing death


  • Abomination - Summon


Lightning Spells



  • Bolt - Lightning bolt


  • Chainbolt - A chain of lightning


  • Tempest - Violent storm


  • Harpy - Summon


White Spells



  • Cure - Heal


  • Protect - Invincibilty


  • Holy - Pure white energy


  • Templar - Summon


Dark Spells



  • Shadowblade - Unseen attack


  • Dark Whirl - A whirl of darkness


  • Oblivion - Ultimate darkness


  • Spectre - Summon


Nature Spells



  • Thorn - A nasty stab


  • Vine - A network of attacking vines


  • Poison - Toxic death


  • Ent - Summon


Towards the beginning of the map, you will choose one of six different types of spells: Fire, Ice, Lightning, White, Dark, or Nature.

Progress
Storyline - 5%
[PROGRESS]5[/PROGRESS]
Triggers - 3%
[PROGRESS]3[/PROGRESS]
Terrain - 1%
[PROGRESS]1[/PROGRESS]
Planning - 15%
[PROGRESS]15[/PROGRESS]
Overall - 8%
[PROGRESS]8[/PROGRESS]


What do you think?
Report, edit, etc...Posted by PCFredZ on 2005-07-25 at 10:08:51
Have you done RPGs before? If so, how comfortable are you with them?

Don't be shy about asking for help, that's what the forums are for.

Ideas for spells/items:
Heal Health
Heal Mana
Summon
Revive
Teleport
Invisibility
Invincibility

Lastly, how do you plan on using the 3 areas, Earth, Heaven & Hell? E.g., differences in hardness, ways of commuting, etc.
Report, edit, etc...Posted by IceWarrior98 on 2005-07-25 at 10:18:27
Depending on what kind of spells you want I have some ideas, but as far as the map goes it may be difficult to do Heaven and Hell, cause Heaven is more cloudy and whatnot(Could use Pylon Aura for this), and for hell, I guess you could use alot of rock and place invisible burning buildings maybe? Other than that it may be difficult to do it so it looks good on Jungle.
Report, edit, etc...Posted by Pie_Sniper on 2005-07-25 at 14:16:53
I haven't done any complete RPGs before, but I have made maps to test different systems and the like. Also, last night I made a list of spells and items that you can see in my edited post.

:: Edit

I have decided to make the entire map Earth due to difficulty of making heaven and hell look good on jungle happy.gif
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