I was playing a Town wars map and i think its wery cool map, and now i making somthing like this map.
I named it "Colonis Conflict" , yor team starts only with Constructing Ciborgs (SCV)
and Harvesting Robot(probe), first thing you need to find is a Plasma gayser (vespen)
and build generator(extractor), at first by the probe its chiper but then you can build
terran extractors bicouse it can be upgradet to give you more pover!
In this game everything is about power, 1 generator bring to you alvays 25 power (gass)
so more power more tech lvl becouseĀ more advenced buildings need more pover for construction, so the player thet controls more gaysers got more advenced units and more chances to win!
VICTORY: to win this game yot team need to control all gaysers or destroy all enemy
units and buildings
Status: Under developing
terrain:100%
Locations:80%
Trigers:0%
Idia:70%
Story:100%
Thenkyou for reading
(sori for any text mistakes, im not an amerikan)
[right][snapback]270205[/snapback][/right]
Just so to help some people if they can't make out what he's trying to say(if any)... I'll "decipher" it for them... and of course fix some grammar errors, etc.
I was playing a Town wars map and i think its a very cool map, and now I'm making something like that map.
I named it "Colonist Conflict" , your team starts only with Constructing Cyborgs (SCV)
and Harvesting Robots(probe), first thing you need to find is a Plasma geyser (vespene)
and build generators(extractor), at first by the probe, it's cheaper but then you can build
terran extractors because it can be upgraded to give you more power!
In this game, everything is about power, 1 generator brings you always 25 power (gas)
so more power means more tech lvl because more advanced buildings need more power for construction, so the player that controls the most geysers will get more advanced units and that means they will have more chances to win!
VICTORY: to win this game, your team needs to control all geysers or destroy all enemy
units and buildings
Status: Under developement
terrain:100%
Locations:80%
Triggers:0%
Idea:70%
Story:100%
Thank you for reading
There we go.
Now for my comments...
The idea seems interesting. Also, you should add strategic positions so as to add more fun to the game(which I think you already did...)
Anyway, good luck.