The idea for some sort of online rpg first came to me about two years ago when i released .hack//bound but I wasn't really in the mood to do it at the time. But now that i'm back on starcraft i wana try something totaly new that no one has ever done before (i think). What differentiates Albedo Online from other rpgs is that the players will have the ability to save their characters and upload them in a different map of the series.
When players choose to save they will be given a randomly generated 15 number code which will they can enter in at the start of any game. The code will store their Exp, Gold, Weapons, Armor, Progress, Class, Skills, and 2 slots of their inventory. I'm still working on the code part of the game at the moment and hope to release a map sometime next month.
The whole series will consist of several quest and city maps but will have a main story which I haven't quite thought up yet. There will also be a dueling map where players can test out their skills in a variety of games.
Classes:
Warrior, Thief, Archer, Mage, Alchemist, Summoner, Druid, Cleric, and Paladin
Each class will have a class specific town where they can upgrade their weapons and armor, learn new skills, and complete quests.
I would post some screenshots but I don't think people would be very interested in just seeing a bunch of numbers at the top of the screen so for the time being feel free to post any questions or comments.
If you don't quite know what to expect just think of diablo 2 on starcraft
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Good luck on map, seriously.