Staredit Network

Staredit Network -> UMS Assistance -> Door Defective Doors!
Report, edit, etc...Posted by Darkrose_of_sorrows on 2005-07-27 at 00:04:35
Hey guys, Still working away on my campain, and one area i put a door there, its on my team (player1) but when i try to get my SCV through the door it just hits the door and stops, the door won't open, is there a trigger or a script to make it open? Oh! one more thing, can i make the enemy (comp players 2-8) attack the door to destroy it?
Report, edit, etc...Posted by Pie_Sniper on 2005-07-27 at 00:12:18
Use a trigger to enable (or maybe disable, I haven't done anything with doors for a while) its doodad state.
Report, edit, etc...Posted by Screwed on 2005-07-27 at 00:21:20
http://www.staredit.net/index.php?tutorial=27

Also, doors cannot be attacked.
Report, edit, etc...Posted by The_Shattered_moose on 2005-07-27 at 00:35:07
But you can simulate doors being attacked by having units that are invisible/concealed by sprites being attacked, when they're dead, make an explosion near the door and permanantly disable it. Traps work very well for this, provided they are given to a neutral or allied player.
Report, edit, etc...Posted by Javaboy on 2005-07-27 at 19:29:34
For the first part you have to "disable" a door to open it, so if you were enabling a door it would remain closed.
Report, edit, etc...Posted by UED77 on 2005-07-27 at 21:26:36
A more detailed tutorial can be found here, hosted by Starcraft.org.

UED77
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