How do you make a trigger when a unit gets to a location you get -1 gas. As say you have 20 gas than it goes 19 and than 18. It is basiclly lives. I just don't really know how to do it sense i'm rusty at map making.
do you mean the get resources trigger?
Modify resources for current player: Subtract 1 Vespene Gas
I acually have another question.. How do you make it so when there say is 6 places where the enemy comes out. Say when p2 is not there. How do i make them not come out? Well only at p2's place when hes not in the game.
condition
p2 controls a unit
action
creat unit at p2 location
or u can use switch
Either make the enemy spawn triggers owned by the various players (so when a player is not there, the triggers won't activate) or make one trigger for each player, but belonging to the computer player and add a condition like rst said. Don't bother with switches, there's no need here.
Thank you. It sounds good enough. I will try it out. Thanks Hem and Rst.
You could have just asked me about the lives thing...
