Staredit Network

Staredit Network -> UMS Assistance -> 1 trigger.
Report, edit, etc...Posted by Snipe on 2005-07-28 at 12:33:23
How do you make a trigger when a unit gets to a location you get -1 gas. As say you have 20 gas than it goes 19 and than 18. It is basiclly lives. I just don't really know how to do it sense i'm rusty at map making.
Report, edit, etc...Posted by RiShiN.rK on 2005-07-28 at 12:37:40
do you mean the get resources trigger?

Modify resources for current player: Subtract 1 Vespene Gas
Report, edit, etc...Posted by Snipe on 2005-07-28 at 12:38:41
I acually have another question.. How do you make it so when there say is 6 places where the enemy comes out. Say when p2 is not there. How do i make them not come out? Well only at p2's place when hes not in the game.
Report, edit, etc...Posted by r[s]t on 2005-07-28 at 13:19:31
condition
p2 controls a unit
action
creat unit at p2 location

or u can use switch
Report, edit, etc...Posted by Heimdal on 2005-07-28 at 13:50:54
Either make the enemy spawn triggers owned by the various players (so when a player is not there, the triggers won't activate) or make one trigger for each player, but belonging to the computer player and add a condition like rst said. Don't bother with switches, there's no need here.
Report, edit, etc...Posted by Snipe on 2005-07-28 at 14:07:38
Thank you. It sounds good enough. I will try it out. Thanks Hem and Rst.
Report, edit, etc...Posted by DevliN on 2005-07-28 at 22:12:26
You could have just asked me about the lives thing... pinch.gif
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