I'm making a UMS map and I want to have locations to move around when a observer moves.
It would look like this...

and when the observer moves, the locations will move with it but stay the same distance from the observer.
I wish I knew. I hope someone has a possible solution, because there are many times when I wished I could do something like this.
Mobile grid. It's a huge complicated trigger. I suggest you look for grid system under "design" in the tutorial section.
- Create nine overloards inside of an 8x8 location that is constantly following the observer.
- Center one location accordingly using the grid method, do what you need to do with the locations, remove the overloards.
- Preserve trigger.
Hyper triggers are essential, by the way.
Instead of 4 small locations around it you could make it so theres only 2 long ones that are centering over the observer. For example one location that stretches from the top location to the bottom one and another long one that stretches from the left to the right location.
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| if you made two locations like this that stretched the same distance as ur top to bottom, left
| to right then center these locations on the observer it would make a cross around him.
| This limits the things you can do but it depends on what your doing.
Hmm... I looked into the grid system, and if I change a few things I think it would work perfectly for what I need. Thanks for all your replies

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