Staredit Network

Staredit Network -> UMS Assistance -> Hallucinated unit.
Report, edit, etc...Posted by Gigins on 2005-07-30 at 15:47:36
Well can I make hallucinated unit to not disappear until it's killed?
Report, edit, etc...Posted by RiShiN.rK on 2005-07-30 at 15:55:42
no
Report, edit, etc...Posted by Sinx on 2005-07-30 at 16:24:03
umm you can have a invincible hallucinated unit if you pre added it in StarForge and checked invincible and hallucinated
Report, edit, etc...Posted by ShadowBrood on 2005-07-30 at 16:48:25
That won't work. THere is a hallucination timer.

Just make a trigger that detects if the unit is there. If it isn't respawn the unit.
Report, edit, etc...Posted by Gigins on 2005-07-30 at 16:49:00
QUOTE(Sinx @ Jul 30 2005, 11:24 PM)
umm you can have a invincible hallucinated unit if you pre added it in StarForge and checked invincible and hallucinated
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I can check invincible in SCXE too and I need that the unit can be killed.
Report, edit, etc...Posted by RiShiN.rK on 2005-07-30 at 16:51:11
theres no trigger that would do what he wants. What ShadowBrood said wouldn't work because DEAD seems to want the halli to stay there until it's health falls to 0 and because you can't detect when a halli unit is killed what ShadowBrood suggested would just keep spawning the unit infinitly
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