Staredit Network

Staredit Network -> UMS Assistance -> Map Crashing SC?
Report, edit, etc...Posted by l2k-Warrior on 2005-08-01 at 13:02:33
I'm not sure what the problem is, I've looked over it in StarForge and everything seems alright. Could someone load this in single player and see if its just a problem with me or if something really is messed up with the map. Any help is appreciated thanks.
Report, edit, etc...Posted by DeViAnT(U) on 2005-08-01 at 15:03:47
I tried opening it with SCXE and it had 4 obsolete or misplaced doodads right off the bat, so that could be a potential problem. Try deleting those, even if its just for the sake of testing your map, and try it again.
Report, edit, etc...Posted by RiShiN.rK on 2005-08-01 at 15:05:57
ya when you open with SCXTRA it deletes some stuff but even with that stuff gone... it still crashes confused.gif everything seems like it should be right though.... quite strange huh.gif
Report, edit, etc...Posted by DeViAnT(U) on 2005-08-01 at 15:09:09
Hmm.. I never tested it SC. Maybe its just another corrupted map. ;|
Report, edit, etc...Posted by RiShiN.rK on 2005-08-01 at 15:11:43
its not corrupted.. it definatly has something to do with a unit placed somewhere... because i just deleted everything and it works just fine biggrin.gif
Report, edit, etc...Posted by DeViAnT(U) on 2005-08-01 at 17:01:57
You always have a way to solve things RiShiN ;P


- niG.rK LOL
Report, edit, etc...Posted by PCFredZ on 2005-08-01 at 18:10:05
-.-; Lazy people, open up the map and look at it first.

There's no condition for the trigger!
Report, edit, etc...Posted by Mp)MinigameEast on 2005-08-01 at 22:48:59
ya sometimes my map get corrupted in a game i just save the game again and it works
Report, edit, etc...Posted by PCFredZ on 2005-08-01 at 23:18:49
QUOTE(PCFredZ @ Aug 1 2005, 06:10 PM)
-.-; Lazy people, open up the map and look at it first.

There's no condition for the trigger!
[right][snapback]276196[/snapback][/right]

Report, edit, etc...Posted by l2k-Warrior on 2005-08-02 at 09:56:17
Thats not the case, only a big whooops! on my part. I've added the condition and it still crashes on load. Thanks for the help everyone but I think I'll just start over, I didn't have a lot done either way

ADDITION:
I was working with a new map and it started crashing when I started naming units and buildings, so I guess I must of put too many characters or something, threw everything back to default and it worked.
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