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Staredit Network -> UMS Assistance -> Map Making Essentials
Report, edit, etc...Posted by Staredit.Net Essence on 2005-08-01 at 16:37:24
Hey you all,

Forgive me if this is not the right place to ask such a question but I am a n00b so cut me a little slack. What are the tools that I need to start building my our maps? I have heard of software that makes creating maps better and easier but where are they? What are they? How do you use them? Where do I get them? I guess I just need some one to show me the right direction to head in. Any Thoughts or comments? Thanks Carsetius
Report, edit, etc...Posted by DT_Battlekruser on 2005-08-01 at 16:46:14
StarForge, SCMDraft. Both in the DownLoads DataBase (DLDB). If you don't understand them, try starting in normal staredit first.
Report, edit, etc...Posted by Staredit.Net Essence on 2005-08-01 at 16:51:05
I mean I know how to use the normal staredit. I am not sure how to get those type of programs installed. There is not very good directions in the places that offer the programs.
Report, edit, etc...Posted by DeViAnT(U) on 2005-08-01 at 17:00:58
If you truly are a 'n00b' then I don't suggest SCMDraft nor StarForge just yet. Use SCXE to become familiar with the new triggers and such, then expand to SF and SCMD as you get more advanced.

Ask me anytime if you need some map making assistance.
Report, edit, etc...Posted by Wing-of-no-Wing on 2005-08-01 at 17:24:53
The only real "essential" is StarEdit, which can do more than you think...especially if you scavenge advanced triggers from other maps. 3rd party programs add additional functionality but sometimes have quirks, and aren't always as stable.
Report, edit, etc...Posted by PCFredZ on 2005-08-01 at 17:55:34
QUOTE(Wing-of-no-Wing @ Aug 1 2005, 05:24 PM)
The only real "essential" is StarEdit, which can do more than you think...especially if you scavenge advanced triggers from other maps. 3rd party programs add additional functionality but sometimes have quirks, and aren't always as stable.
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Go with SCXE 2.5, because it's built right onto StarEdit (but unlocks all the good stuff!). From what I've heard people say, it's stabler than SCXE 2.6 as well.
Report, edit, etc...Posted by DeViAnT(U) on 2005-08-01 at 18:04:45
QUOTE(PCFredZ @ Aug 1 2005, 03:55 PM)
Go with SCXE 2.5, because it's built right onto StarEdit (but unlocks all the good stuff!). From what I've heard people say, it's stabler than SCXE 2.6 as well.
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Very true, it is WAY more stable, and more user-friendly. Althought 2.6 does have a couple good new features.



Wing-of-no-Wing, I think StarEdit is one of the worst map editors compared to the updated editors we can use today. It's the most stable yes, but HIGHLY restricted. It doesn't come with lots of useful AI scripts, you can't place things EVERYWHERE you want, no square terrain, and there are no "X-tra's" as in Zerg Eggs, Cocoons, Scanner Sweeps, or Sprites.
Report, edit, etc...Posted by Wing-of-no-Wing on 2005-08-02 at 09:59:27
Oh, I won't deny that StarEdit is limited in a lot of ways, and that advanced editors, if available for your operating system, can offer addditional capabilities. I'm just saying that for a beginning mapmaker, those capabilities are not absolutely necessary. They're cool to have, and I definitely recommend upgrading once you've made a couple of maps and better understand what the new features would be helpful for, but it is possible to make a "lower-level" map without them, if you don't want to learn a new programme quite yet.
Report, edit, etc...Posted by PCFredZ on 2005-08-02 at 12:54:04
QUOTE(Wing-of-no-Wing @ Aug 2 2005, 09:59 AM)
Oh, I won't deny that StarEdit is limited in a lot of ways, and that advanced editors, if available for your operating system, can offer addditional capabilities. I'm just saying that for a beginning mapmaker, those capabilities are not absolutely necessary. They're cool to have, and I definitely recommend upgrading once you've made a couple of maps and better understand what the new features would be helpful for, but it is possible to make a "lower-level" map without them, if you don't want to learn a new programme quite yet.
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SCXE is still good for learning because the interface is the exact same as StarEdit and would be very hard to make unstable maps like SF. Besides, he did ask for "software that makes creating maps better and easier", and by "better", I would say that the hidden units and scripts would qualify.
Report, edit, etc...Posted by Wing-of-no-Wing on 2005-08-02 at 16:56:52
*shrugs* Fair enough.
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