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Staredit Network -> UMS Assistance -> Annoying... Xtra, Draft, Xtra, Draft...
Report, edit, etc...Posted by Deathscytheh9 on 2005-08-05 at 01:45:59
Lately, I've been working on a new map. I ususally start with the terrain first. I use SCMDraft for the terrain. After I'm done, I'd go into Xtra-editor and do the triggers. But there is a problem. When I go into to Xtra-editor, some terrain that Xtra-editor cannot process will cause the editor to crash. Is there a plugin of somesort that uses the Staredit trigger editor with SCMDraft?
Report, edit, etc...Posted by DT_Battlekruser on 2005-08-05 at 01:47:42
No. I suggest you use Starforge for triggers. And if you "can't" I suggest you actually try.
Report, edit, etc...Posted by Deathscytheh9 on 2005-08-05 at 01:58:23
Thanks for the reply, but I was looking for something simpler. After playing around a bit more with SCM Draft, I found the same trigger editor for Starforge. It's a bit complex though.
Report, edit, etc...Posted by Kow on 2005-08-05 at 02:21:23
Starforge is way easy, and faster too.

Starforge Triggers Tutorial

Just read through this, bookmark it I suggest. Refer back to untill you understand it.


( I was like you before, I Hated starforge triggers. Now I <3 Starforge! )
Report, edit, etc...Posted by Sniper on 2005-08-05 at 02:29:15
Um...ya.. there shouldn't be any terrain that scxe can't process. If your talking about sprites however, those will just get deleted.
QUOTE
(I was like you before, I Hated starforge triggers. Now I <3 Starforge!

amen to that.
Report, edit, etc...Posted by Deathscytheh9 on 2005-08-05 at 15:13:49
How do I rename switches in Starforge?
Report, edit, etc...Posted by Staredit.Net Essence on 2005-08-05 at 15:18:32
You can't.

Wait for Uberation. You can do all the advanced triggering Part With Uberation and use Scmdraft for Terraining.
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