Staredit Network

Staredit Network -> UMS Assistance -> EUD
Report, edit, etc...Posted by Frozen-rpg on 2005-08-05 at 10:42:47
ok these are my questions:

-can i change a units max life in the game?

-can i use the set sheilds trigger on a unit that wouldnt normally have sheilds? (ghost)

-can i change a units speed? (make a templar walk at a normal pace)

-can i change a unit's death graphics? (make an observer turn into a psionic storm when it dies instead of the little blue cloud thing)

-can i change a units range in the game?

-can i make it so that the units loaded into a non-transport unit change the units stats (kinda like picking up items) or can i atleast detect that the item-unit has been loaded into the hero

-can i make air units attackable buy units that would normally only be able to attack ground (either by making the unit able to attack air and ground or by changeing the air units properties to make it a ground unit)

-also similar to the above can i make an air unit is affected by the terrain, where it has to stay on the ground and needs ramps and the such to pass through elevations (where it cant fly anymore)

-can i bring it outside pictures into the units avatar (might be more modding than the EUD triggs)

-can i change the terrain in the game




i know there were a ton but please help me in anyway you guys can
Report, edit, etc...Posted by roule on 2005-08-05 at 11:24:41
You can do everything you said exept make an ground attack only unit attack an air unit. And for now, we cant change terrain in map. You cant bright outside pictures in units avatars unless modding, but you can set it up so the interceptor have a jim raynor avatar.(in one word, you can only use what the game have)
Report, edit, etc...Posted by DT_Battlekruser on 2005-08-05 at 13:41:35
QUOTE
-can i change a units max life in the game?

-can i use the set sheilds trigger on a unit that wouldnt normally have sheilds? (ghost)

-can i change a units speed? (make a templar walk at a normal pace)

-can i change a unit's death graphics? (make an observer turn into a psionic storm when it dies instead of the little blue cloud thing)

-can i change a units range in the game?

-can i make it so that the units loaded into a non-transport unit change the units stats (kinda like picking up items) or can i atleast detect that the item-unit has been loaded into the hero

-can i make air units attackable buy units that would normally only be able to attack ground (either by making the unit able to attack air and ground or by changeing the air units properties to make it a ground unit)

-also similar to the above can i make an air unit is affected by the terrain, where it has to stay on the ground and needs ramps and the such to pass through elevations (where it cant fly anymore)

-can i bring it outside pictures into the units avatar (might be more modding than the EUD triggs)

-can i change the terrain in the game


-Yes.

-Yes.

-Yes*.

-Yes**.

-No***.

-No. But why would you need that? You can detect when the hero approaches an item and have him pick it up.

-No.

-Yes.

-No.

-Yes.

*You can only modify units speed that use the flingy speed and acceleration to determine how fast they move. You can't make marines move faster, but you could change the speed of a High Templar.

**Look under the list of sprites in sprites.dat. If you see a death animation there, you can change it.

***Units don't have range. You can (in game), change a units Subunit Range, which is the range at which the unit will automatically aquire a target. You can also change the Attack Range of a weapon.
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