Staredit Network

Staredit Network -> UMS Production -> WHACK-A-MOLE
Report, edit, etc...Posted by DaMiNaToR on 2005-08-05 at 12:38:57
I'm gonna be making a whack-a-mole map, it should be done by tonight, any suggestions are appreciated. It's basically zerglings that you have to burrow before they get killed. tongue.gif
Report, edit, etc...Posted by StarEditron 4000 on 2005-08-05 at 12:46:02
Sounds awesome. Maybe if you could detect if the zerglings are burrowed you could use this idea.

It should be a multiplayer map where 1 player is the whack guy and he has to land a command center on a cliff. If there are any zerglings that aren't burrowed, then they are whacked.
Report, edit, etc...Posted by Urmom(U) on 2005-08-05 at 14:40:11
i already made one of these last summer at a friends house but i never released it so i guess you can take it.
Report, edit, etc...Posted by Staredit.Net Essence on 2005-08-05 at 16:23:45
Dude, Already Done, But Try Mine Out, And If You Can Do Better Than Go Ahead
Report, edit, etc...Posted by TRiGGaMaSTa on 2005-08-06 at 02:02:51
Now why would you make us ally the moles? that's just stupid when we are trying to kill em. I understand ally to a+click but you constantly ally us.
Report, edit, etc...Posted by Heavyclone on 2005-08-06 at 07:50:20
this sounds kewl so im ganna giv it a whacking shot laugh.gif bye bye.gif

ADDITION:
M8 THAT WAS AWSUM i dont know how the triggers work but do i look like im bothered clapping.gif
Report, edit, etc...Posted by Urmom(U) on 2005-08-06 at 23:15:26
QUOTE(lil-shorty @ Aug 5 2005, 04:23 PM)
Dude, Already Done, But Try Mine Out, And If You Can Do Better Than Go Ahead
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You could have done a bit better with the trigger systems but that was basically what mine was like except with different triggers.

Damninator, you might wanna make a different map because its pretty unoriginal and its already been done.
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