Staredit Network

Staredit Network -> UMS Assistance -> UNits with properties
Report, edit, etc...Posted by r[s]t on 2005-08-06 at 14:55:05
You cnat create units with properties in starforge so, i go unit property editor.

But wth how do you use it? I know what 0-63 are but wth about the Valid flags/ and etc?
Report, edit, etc...Posted by pimpinelephant on 2005-08-06 at 14:56:39
i heard that you should just use SCMDraft or SCXE etc. cuz its not finished or something, so instead of making it hard for yourself juts do it in another editor wink.gif
Report, edit, etc...Posted by r[s]t on 2005-08-06 at 15:16:51
?Where do i get a trigger plug in for draft and what is it called? extra will dlt many units
Report, edit, etc...Posted by pimpinelephant on 2005-08-06 at 16:45:36
TrigEdit should work and it comes with SCMDraft2
Report, edit, etc...Posted by LegacyWeapon on 2005-08-06 at 19:32:26
Or you can use a program like uBeR@TiOn or PROEdit to do your CUWP Slots.
Report, edit, etc...Posted by r[s]t on 2005-08-06 at 21:06:24
so in uberation 1=0, 2=1 and so on?

wahts valid and whats flag?
Report, edit, etc...Posted by LegacyWeapon on 2005-08-06 at 21:51:24
Yes uberation started on 0.

Valid means if the property is valid for the unit (can the unit be hallucinated/cloaked/whatever). Flags are the properties applied to the unit (such as invincibility).
Report, edit, etc...Posted by r[s]t on 2005-08-08 at 01:39:35
Uberstaion starts on 1, starforge starts on 0. so??

ANd units and buried when they are created at location (virtual health) can i fix that?\


and hwo many buried units does it take to slow down a guy?


ADDITION:
bump answer please
Report, edit, etc...Posted by Sniper on 2005-08-08 at 02:21:19
1 unit to slow a guy down. Just move the unit to the location preserved and hypered.
Report, edit, etc...Posted by r[s]t on 2005-08-08 at 14:57:45
dont hyper trigger mess up cut scenes if i have any?

and how coem the units created that are suppose to be burrowed arent? They get spawned the they burrow
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