Ive been cruising through this forum area, and ive noticed some talk about 'hyper triggers' what exactly is a hyper trigger, and how would one make a hyper trigger?
Simple.
Make trigger like this.
| Trigger |
| Description: |
| (Comment) Hyper Trigger |
|
| Players: |
| ¤ All Players |
| Conditions: |
| ¤ Always |
| Actions: |
¤ Preserve Trigger
|
¤ Comment (Optional)
|
| ¤ Wait for 0 milliseconds |
Then just copy the wait over and over again till the actions is full.
Then copy the actual trigger a couple times.
Normally there is like a 2 second wait time before the next trigger takes place.
What hyper triggers do is bypass that 2 second wait time. Thats what bounds pretty much run on.
yeah, hypers are usually made with 62 "Wait for 0 ms", 1 "Preserve Trigger", and a comment. basically what reap said, there are no pauses between triggers, so it goes super fast.
hmm. i thought maybe hyper triggers would be harder to do. im glad its that easy
QUOTE(Reap_This_Whirlwind @ Aug 6 2005, 11:42 PM)
Normally there is like a 2 second wait time before the next trigger takes place.
What hyper triggers do is bypass that 2 second wait time. Thats what bounds pretty much run on.
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Technically the 2 second wait time is delayed long enouth so it never occurs.
i tought it was Wait 0 ms then Preserve Trigger
I don't think that order matters in this case.
No it doesn't matter. If you place a preserve trigger anywhere in your trigger, it will first finish running the trigger then check to see if it should run again.